Heward Stratford, Male Human [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a moderate pudge and is not very fit. He has a small bristly mustache and wavy black hair. His violet eyes are passionate and lively.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Scribe for the past few years.
Motivation: He's attracted to the PC; and wants a kiss
Flaws: Antagonistic. Bonds: Rich, Job, Has a crush. Occupation: Scribe
Voice: Mousy voice
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
Possessions: 400 sp.
Baradad Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears tattered old clothes. His whole body is exceptionally muscular. He keeps his long gold crest kept up in a rat tail. He wears round tiny glasses practically rammed into his face.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Baradad lived on a farm with his father, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. He has been saving his money to try and buy his sister's freedom.
Motivation: An old rival family wants him found; and doesn't want to be a mortician and was forced into it by his family
Flaws: Ugly, Antagonistic. Bonds: Immigrant, Rich, Family. Occupation: Mortician
Voice: Eastern European accent
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 78 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 16 (+3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Elven
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +8
Possessions: 380 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nuraval Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy blonde stubble. He wears suspenders and pastel workpants. His shirt is brown, and he wears a heavy pastel leather apron most of the time. He has a hunchback. He sports a flattop hair cut. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His job bores him to no end. He has decided to make it more interesting.
History: He got into the Bowyer business at a young age. He made a point of taking high paying jobs and getting most of it up front. He now owns his own business.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he wants to meet his childhood hero
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Criminal record, Job. Occupation: Bowyer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 16 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 130 gp. Brass mug with jade inlays (100 gp). Gold and topaz bottle stopper cork (600 gp).
Orsik Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: A 4'3" southern man, he wears a grey wide-brimmed hat and grey clothes. His golden hair is matted, messy, and big. His eyes are green and he is always smoking a pipe.
Personality: A skeptical and narcissistic man, Orsik's first love is himself. His second love is also himself. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He moves from town to town, unable to find a place to settle.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he wants nothing more than to rejoin the army
Ideals: Impeccable, Gifted. Flaws: Ugly, Greedy. Bonds: Military, Immigrant. Occupation: Body Guard
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 180 gp. 1 Tanglefoot bags.
Ulfgar Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a faded coat and loose pants complete with top hat. He is an epitome of beauty. His moppish black hair is in a traditional bowl cut. His eyes are likewise green.
Personality: He has always had a great fascination with Dwarven culture. He always tries to repair and not replace. It was this mentality that drove him into the Engraver business.
History: The child of eastern immigrants he idolized his mother. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and dwarven compassion
Ideals: Persistence. Flaws: Racist. Bonds: Attractive, Immigrant, Debt. Occupation: Engraver
Voice: Jittery and nervous
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 16 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 18 (+4) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: Just what you see.
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