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NPC Generator

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Advanced [show]


Thakrak Kenley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a green coat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a very tight haircut. He has gleaming, smiling gray eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Thakrak was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture

Ideals: Joker. Bonds: Attractive, Criminal record, Poor. Occupation: Unemployed

Voice: American accent

Attributes [hide]

Thakrak Kenley, Male Half-Orc Cleric 7
Medium (5'11") Half-Orc, True Neutral (CR 7)
Armor Class 10
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)12 (+1) 16 (+3)15 (+2)
Skills Persuasion +5, Stealth +3
Senses Passive Perception 13
Languages Common, Orc, Gnome
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: 1000 sp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Fire opal pendant on a fine gold chain (1300 gp).


Social Check DCs


Tharivol Horineth, Male Elf [Permalink]

Personal [hide]

Description: He is wearing a long, black, dusty cloak, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'7" when asserting himself. His hair is greying and his face has many wrinkles. His fair skin shows little sign of his aristocratic breeding.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Sold as a small child to a necromancer, Tharivol was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father had invested heavily in several trade routes and wanted him to inherit them. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To protect his home; and money/treasure

Ideals: Gifted, Entrepeneur. Bonds: Attractive, Mentor, Rich, Guardian. Occupation: Dyer

Voice: German accent

Attributes [hide]

Tharivol Horineth, Male Elf Warlock 4
Medium (4'7") Elf, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)18 (+4) 13 (+1)8 (-1)
Skills Nature +6, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Draconic, Dwarven, Gnome, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14322000000

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Leaf Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man is renowned for his bright grey suits and hats and is in decent physical shape. His fur is cinnamon and very short. His eyes are yellow and beady.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He also hits on women, regardless of circumstances.

History: He is the product a well kept family trust fund and as such has never really known need. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To clean up the streets; and to protect his home

Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Has a crush, Rich, Guardian. Occupation: Knight

Voice: Low rumbling, strings words together

Attributes [hide]

Leaf Wing, Male Tabaxi Wizard 1
Medium (5'9") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)15 (+2) 13 (+1)17 (+3)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Ignan, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 6000 cp.


Social Check DCs


Sindri Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His whole body is exceptionally muscular. His white hair is unkempt and raggedy. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Sindri hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is a font of random trivia from the lore and stories he has discovered

History: He was born blind and as such lacked many opportunities for work. Sindri was born on a far western forest where he grew up under the tutelage of his mother, an expert Fisher. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is a bit of a kleptomaniac; and to share knowledge with the world

Ideals: Artistic, Logical. Flaws: Ugly, Disease. Bonds: Immigrant, Poor. Occupation: Fisher

Voice: Old thin voice

Attributes [hide]

Sindri Scheppen, Male Gnome Adept 2
Small (3'6") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)14 (+2) 10 (+0)12 (+1)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 20 pp.


Social Check DCs


Shane Ashley, Male Human [Permalink]

Personal [hide]

Description: He wears baggy red pantaloons and a tan scarf. He has a long red beard with little hanging trinkets. His skin is flawless and his amber eyes scan people very quickly.

Personality: He dislikes all the random violence that takes place in the north. He believes the world needs to unite to get rid of dire rats once and for all.

History: He was born in the north. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: A deep hatred of dire rats; and several ex partners dislike his way of doing things and want revenge

Ideals: Pacifist. Bonds: Attractive, Enemies, Immigrant, Mentor. Occupation: Fortune-teller

Voice: Italian accent

Attributes [hide]

Shane Ashley, Male Human Aristocrat 6
Medium (6'2") Human, Neutral Evil (CR 6)
Armor Class 9
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)14 (+2) 17 (+3)13 (+1)
Skills Arcana +5, Persuasion +4
Senses Passive Perception 13
Languages Common, Aquan, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 2000 sp. Amethyst (90 gp). Pink pearl (90 gp).


Social Check DCs

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