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Advanced [show]


Eldon Dunben, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'3", this man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His blonde hair is kept up in a ponytail inside a top hat. He is very pretty but has cold, dead eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in the south. Eldon was born on a far southern desert where he grew up under the tutelage of his father, an expert Knight. Since then, he has sought to make the best of life.

Motivation: Marry his brother to traveling adventurers; and wants to have a good time and be beloved

Ideals: Optimist, Extrovert. Bonds: Attractive, Immigrant. Occupation: Knight

Voice: Rolls R's

Attributes [hide]

Eldon Dunben, Male Gnome Warrior 4
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)10 (+0) 11 (+0)15 (+2)
Skills Perception +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). Solid gold idol (600 gp).


Social Check DCs


Taklinn Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'3", this man wears light armors faded through time and improper care. His auburn hair is styled in orderly dreadlocks. His hazel eyes lackadaisically let the world flow into them.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Taklinn was born with his father's beautiful face. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: His spouse's relatives view him with great suspicion; and money/treasure

Bonds: Job, Attractive, Family, Rich. Occupation: Assassin

Voice: Speaks with back of mouth

Attributes [hide]

Taklinn Trueblood, Male Dwarf Adept 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)11 (+0) 17 (+3)10 (+0)
Skills Insight +5, Religion +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 2000 cp. Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Traubon Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned male is wearing the road beaten gear of a warrior. He is tall, broad shouldered and powerfully built. His tied-back hair is golden. He has gleaming, smiling blue eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a criminal king-pin and mafia family He was taken from his home at a very young age. He used his abilities to travel the world and help people.

Motivation: Wants to raise his children well; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting, Joker, Philantrophist. Bonds: Slave, Criminal record, Family. Occupation: Bowyer

Voice: Nasally tone

Attributes [hide]

Traubon Torunn, Male Dwarf Aristocrat 10
Medium (4'3") Dwarf, Neutral Evil (CR 10)
Armor Class 13
Hit Points 55 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)11 (+0) 13 (+1)8 (-1)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1000 gp. Chrysoprase (80 gp). Amber (150 gp). Tourmaline (150 gp). Coral (150 gp). Golden yellow topaz (600 gp). Brown-green garnet (150 gp). Rock crystal (80 gp). 1 Minor magic item.


Social Check DCs


Balam Bliss, Male Tiefling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is greying and his face has many wrinkles. His eyes are a pleasant white.

Personality: He never swears and excessively uses polite adverbs when speaking. He also has developed a complete distrust of the Healer profession.

History: He got into the Sailor business at a young age. When money was particularly tight he was walking through alleys when he overheard a Sailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Doesn't want to be a Sailor and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Optimist. Bonds: Job, Poor, Enemies, Family. Occupation: Sailor

Voice: Pronounces O like U

Attributes [hide]

Balam Bliss, Male Tiefling Aristocrat 7
Medium (5'11") Tiefling, Neutral Evil (CR 7)
Armor Class 9
Hit Points 68 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)13 (+1) 14 (+2)13 (+1)
Skills Nature +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0

Possessions: 30 pp. Obsidian (14 gp). 1 Minor magic item.


Social Check DCs


Hadarai Xistsrith, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries with him a set of daggers, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He has a golden handlebar mustache and slicked back golden hair. His skin is flawless and his gray eyes scan people very quickly.

Personality: Hadarai is depressed about a lot of things. He tends to be a nihilist. He enjoys reading and quiet.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He dropped out of school before completing his studies. He has built up a small fortune and can afford his own way.

Motivation: He feels kind of lost in life; and he has money and likes to spend it

Ideals: Fighting, Logical. Flaws: Depressed. Bonds: Rich, Attractive. Occupation: Sellsword

Voice: Shortens vowels

Attributes [hide]

Hadarai Xistsrith, Male Half-Elf Monk 5
Medium (5'7") Half-Elf, Lawful Good (CR 5)
Armor Class 13
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 14 (+2)13 (+1) 14 (+2)17 (+3)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4

Possessions: Just what you see.


Social Check DCs

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