Erdan Eathalena, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a fine chain shirt which he covers with green colored cloaks and clothing. His hair is cut close to his head. His eyes are green and catlike.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: A powerful necromancer made him what he is. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. He is searching for what he claims is his rightful reward.
Motivation: A strong sense of loyalty to Half-Elven people.
Ideals: Athletic, Gifted, Justice. Flaws: Racist. Bonds: Mentor. Occupation: Carpenter
Voice: Soft and mumbly
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 42 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Halfling, Goblin
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
Kilvar Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He dresses like a well dressed Roofer does. His whole body is exceptionally muscular. His auburn hair is drawn into a tight pony tail with a clover scrunchie. His eyes are a pleasant violet.
Personality: Kilvar wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He inherited the family business which he has now maintained for 12 years.
Motivation: Further expansion of business; and expand his business
Ideals: Disciplined, Impeccable. Bonds: Job, Immigrant, Religious. Occupation: Roofer
Voice: Excited and jittery
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 18 (+4) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 240 gp.
Oblar Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a black vest and prefers grey and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. His white hair and beard is wavy and long. His eyes are brown and catlike.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He never wears the same outfit twice, unless he absolutely has to.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He took every job he could get his hands on, but the opportunities for Halflings in the north were limited. He moves from town to town, unable to find a place to settle.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Religious, Immigrant. Occupation: Spice Merchant
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 8)
Armor Class 14
Hit Points 24 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 11 (+0) | 15 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Gnoll
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 90 pp. Moss agate (16 gp). Eye agate (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vanuath Teinithra, Male Elf [Permalink]
Personal [hide]
Description: He wears a brown vest and prefers tan and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is silver and curly. His ears are large.
Personality: Cocky and sure of himself, he believes he is the best Cook born in the past three hundred years. As long as the job gets done he does not care how it got done.
History: He was born several months after his mother was called into army service. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cook. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Professionalism, Persistence. Flaws: Ugly. Bonds: Job, Military. Occupation: Cook
Voice: Hollow voice
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 12 (+1) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Undercommon, Draconic
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.
Eberdeb Ningel, Male Gnome [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with broad hat. He is bald on top and has large chestnut tufts of hair around his ears. He wears round tiny glasses practically rammed into his face.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Born to a Dyer, his father struggled to pay the bills. While studying, he fell in love. They married and had a daughter. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved
Ideals: Joker, Optimist. Flaws: Ugly. Bonds: In love, Poor. Occupation: Priest
Voice: Relaxed voice
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 66 (5d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 20 (+5) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
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