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NPC Generator

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Advanced [show]


Nicor Guilt, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears a white cloak and cross-gartered blue stockings, he is not a threatening figure. His white hair is braided into rings. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Nicor is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born to a pair of adventurers, Nicor grew up listening to his father's many stories. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he has decided he is irredeemable

Bonds: Criminal record, Family, Adventurer, Job, Debt. Occupation: Bather

Voice: Smooth and feminine

Attributes [hide]

Nicor Guilt, Male Tiefling Wizard 17
Medium (6'2") Tiefling, Neutral Evil (CR 17)
Armor Class 13
Hit Points 59 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)10 (+0) 14 (+2)15 (+2)
Skills Insight +8, Survival +8
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144

Possessions: 3000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). A necklace of small pink pearls (3000 gp). Carved bone or ivory statuette (90 gp). Silver chalice with lapis lazuli gems (70 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Cloth of gold vestments (70 gp). Jeweled electrum ring (2000 gp). A miniature golden chest with tiny emeralds lining the top (70 gp). Brass mug with jade inlays (300 gp). Jeweled anklet (3000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). Solid gold idol (300 gp). A roughly beaten golden orb (70 gp). Old masterpiece painting (2300 gp). A necklace of small pink pearls (3000 gp). Fire opal pendant on a fine gold chain (2300 gp). Sapphire pendant on gold chain (800 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). Fire opal pendant on a fine gold chain (2300 gp). Large well-done wool tapestry (300 gp). Solid gold idol (300 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp).


Social Check DCs


Erias Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a tight fitting black shirt and pants. His brown hair and beard is wavy and long. His gray eyes peer out from beneath his Stetson black hat.

Personality: Erias is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He also has developed a complete distrust of the Hunter profession.

History: Born in the south to a Tailor, Erias learned a great deal about his father's area of expertise. One day when Erias was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Erias was heart-stricken from the event, and his mother started working long hours to provde for them. He's also a talented Hunter, but doesn't like to broadcast it.

Motivation: He has decided he is irredeemable; and his relatives are trying to arrange a marriage

Ideals: Extrovert. Flaws: PTSD. Bonds: Job, Family, Criminal record. Occupation: Tailor

Voice: Soothing and warm

Attributes [hide]

Erias Frostbeard, Male Dwarf Druid 6
Medium (4'5") Dwarf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 23 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)15 (+2) 13 (+1)10 (+0)
Skills Animal Handling +4, Arcana +5
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Halfling
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 500 gp.


Social Check DCs


Randal Kinsley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in earthy colors with a brown and red handkerchief worn on his left side. He wears a deerstalker hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His mother raised him in a mountain cabin. Randal was born on a far eastern desert where he grew up under the tutelage of his father, an expert Butcher. He left for the east, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally; and he loathes his own lifestyle

Ideals: Joker. Flaws: Insane, Depressed. Bonds: Immigrant, Attractive, Nature. Occupation: Butcher

Voice: Stutters

Attributes [hide]

Randal Kinsley, Male Human Warlock 9
Medium (6'5") Human, Chaotic Good (CR 9)
Armor Class 14
Hit Points 54 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)15 (+2) 9 (-1)16 (+3)
Skills Stealth +7
Senses Passive Perception 9
Languages Common, Abyssal, Orc
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322222

Possessions: 500 gp. Azurite (5 gp). Star ruby (800 gp). Red garnet (130 gp).


Social Check DCs


Taklinn Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his auburn hair in a pixie cut. His green eyes dart from person to person to random spaces in the air.

Personality: He has a massive crush on the younger sibling of the Architect who has hired him part-time. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Taklinn was born the youngest of three triplets. His mother had invested heavily in several trade routes and wanted him to inherit them. He has been saving his money to try and buy his brother's freedom.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Bonds: Rich, Attractive, Has a crush, Family. Occupation: Architect

Voice: Tuts and clicks tongue

Attributes [hide]

Taklinn Eversharp, Male Dwarf Druid 7
Medium (4'0") Dwarf, Lawful Good (CR 7)
Armor Class 10
Hit Points 56 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)12 (+1) 10 (+0)7 (-2)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 70 pp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Galinndan Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is physically well-built. His golden hair is drawn into a tight pony tail with a skull scrunchie. His eyes are likewise gray.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He feeds upon the attention of others.

History: He was born the only child of a wealthy merchant. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Meet up once more with his childhood friend; and he is greedy

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Attractive, Nature, Adventurer. Occupation: Ploughman

Voice: Scottish accent

Attributes [hide]

Galinndan Ostoroth, Male Elf Fighter 3
Medium (5'5") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)15 (+2) 17 (+3)14 (+2)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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