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Advanced [show]


Veit Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears silk and lounges about seductively. His blonde hair and beard is wavy and long. He wears large thick round spectacles.

Personality: Veit hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in the west to a Carter, Veit learned a great deal about his father's area of expertise. After coming to the age of reason, Veit took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He ran away from his former home and has been making his living as a Carter for the past few years.

Motivation: Expand his business.

Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Attractive, Job. Occupation: Carter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Veit Lutgehr, Male Dwarf Commoner 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)9 (-1) 14 (+2)12 (+1)
Skills Perception +4, Stealth +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 280 gp. 4 Holy water.


Social Check DCs


Spring In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His cinnamon fur is greasy and uncared for. He has a dull look in his green eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. The war was a terrible time for him, and Spring does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: When he was but 3 years old his parents immigrated from the west. His father was a soldier and died while he was still young. Spring was left his father's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and he feels kind of lost in life

Ideals: Athletic. Flaws: Ugly, Depressed. Bonds: Military, Immigrant. Occupation: Soapmaker

Voice: Uses sign language

Attributes [hide]

Spring In the Storm, Male Tabaxi Cleric 2
Medium (6'9") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)12 (+1) 8 (-1)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 cp.


Social Check DCs


Anthony Clive, Male Human [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he is well dressed, constantly wearing a blue suit, white shirt, and red tie. He has a brown handlebar mustache and slicked back brown hair. He wears large thick round spectacles.

Personality: He dislikes all the random violence that takes place in the west. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in the west to a Sellsword, Anthony learned a great deal about his mother's area of expertise. Anthony was born on a far western mountains where he grew up under the tutelage of his mother, an expert Sellsword. He has worked as a Sellsword like his mother before him.

Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage

Ideals: Pacifist, Fighting. Bonds: Job, Immigrant, Family. Occupation: Sellsword

Voice: Jittery and nervous

Attributes [hide]

Anthony Clive, Male Human Warrior 1
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)11 (+0) 9 (-1)13 (+1)
Skills History +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 30 gp.


Social Check DCs


Purban Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a large white jacket. His golden hair is cut short with large spiked bangs in the front. He has blue eyes.

Personality: He can speak with the recently deceased. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a pair of adventurers, Purban grew up listening to his mother's many stories. After coming to the age of reason, Purban took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now travels the world, in search of power and loot.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Junk Dealer

Voice: Uses sign language

Attributes [hide]

Purban Underfoot, Male Halfling Aristocrat 2
Small (2'11") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)13 (+1) 12 (+1)12 (+1)
Skills Deception +3, Religion +3
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 160 gp. Blue quartz (10 gp). Freshwater pearl (10 gp).


Social Check DCs


Darrak Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he has a large white mantle and cape that has been intricately interwoven into his brown robe. His brown hair is cut short with large spiked bangs in the front. He wears large thick round spectacles.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Animals are drawn to him, and he is able to talk to them.

History: Born in the east to a Barber, Darrak learned a great deal about his mother's area of expertise. Brilliant and gifted he never wanted to apply himself. He has been a successful dealer in antiques buying low and selling high.

Motivation: Balancing his hectic life and new Barber responsibilities is difficult; and he is unsatisfied with his job

Ideals: Joker, Gifted, Entrepeneur. Bonds: Job. Occupation: Barber

Voice: Eastern European accent

Attributes [hide]

Darrak Goldfinder, Male Dwarf Bard 11
Medium (4'3") Dwarf, Neutral Evil (CR 11)
Armor Class 12
Hit Points 73 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)16 (+3) 10 (+0)12 (+1)
Skills Nature +7, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Abyssal, Infernal
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153333100

Possessions: 1100 gp. Obsidian (13 gp). Star rose quartz (40 gp). Peridot (40 gp). Eye agate (13 gp). White opal (400 gp). Coral (70 gp). Amber (70 gp). Rich purple corundum (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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