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Advanced [show]


Modean Joy, Male Tiefling [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light grey in addition to tight pants. He carries a battered club and tarnished whip as well. His black hair is heavily combed to the left. He has red eyes and a grey hat with a white feather.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He believes the world needs to unite to get rid of dire rats once and for all.

History: He got into the Guard business at a young age. At a young age his father died while driving off some dire rats. His mother being the stubborn sort decided to stay and helped train him in whip use. He tends to his Guard job now, and dutifully fulfills any obligations he has.

Motivation: To reunite with his absent father; and someone believes him a fraud

Ideals: Fighting. Flaws: Antagonistic. Bonds: Enemies, Job, Family. Occupation: Guard

Voice: Pronounces O like U

Attributes [hide]

Modean Joy, Male Tiefling Commoner 1
Medium (6'2") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)13 (+1) 12 (+1)15 (+2)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3

Possessions: 1000 cp. 1 Masterwork Common Melee.


Social Check DCs


Hadarai Solvenstein, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His silver hair, when down, is lengthy. His eyes are amber and he is always smoking a pipe.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Hadarai was born in the south. At a young age he loved to build and create. Over the years he perfected his riding and shooting skills. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and he's looking for his big break

Ideals: Persistence. Flaws: Antagonistic. Bonds: Rich, Nature, Adventurer. Occupation: Locksmith

Voice: Breathy voice

Attributes [hide]

Hadarai Solvenstein, Male Half-Elf Warlock 4
Medium (5'9") Half-Elf, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)17 (+3) 8 (-1)12 (+1)
Skills Acrobatics +3, Animal Handling +1
Senses Passive Perception 9
Languages Common, Elven, Terran, Undercommon, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332200000

Possessions: 10 pp.


Social Check DCs


Alvyn Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: This eastern man is wearing a perfectly clean shirt and pair of pants. His clothes are grease stained in places. His hair is silver and curly. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Eccentric and domineering, Alvyn will drive conversation. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His parents moved while he was still in utero so he is the first generation to be born here. Over the years he perfected his riding and shooting skills. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Extrovert, Philantrophist. Bonds: Attractive, Poor, Immigrant, Nature. Occupation: Actor

Voice: Farmer accent

Attributes [hide]

Alvyn Musgraben, Male Gnome Warlock 4
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)10 (+0) 12 (+1)16 (+3)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 7000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Manfred Stanton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a tight fitting grey shirt and pants. He is an epitome of beauty. He has a black handlebar mustache and slicked back black hair. He wears large thick round spectacles.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Apothecary arts, while his mother instructed him in etiquette, music and courtly manner. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Selfish, Antagonistic. Bonds: Attractive, Rich, Criminal record. Occupation: Apothecary

Voice: Raspy

Attributes [hide]

Manfred Stanton, Male Human Fighter 1
Medium (6'5") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)11 (+0) 12 (+1)11 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Arumawann Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His hair is always cut to a buzz. His otherwise smooth face is marked with small tiny scars.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He comes from a rich western family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Weaver like his mother before him.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new weaver responsibilities is difficult

Ideals: Fighting, Optimist, Extrovert. Bonds: Rich, Job. Occupation: Weaver

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Arumawann Pilwicken, Male Gnome Commoner 5
Small (3'7") Gnome, Chaotic Good (CR 5)
Armor Class 11
Hit Points 34 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)11 (+0) 17 (+3)12 (+1)
Skills Investigation +3, Perception +6
Senses Passive Perception 16
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 400 gp. Tourmaline (50 gp). Coral (50 gp). Blue star sapphire (1200 gp).


Social Check DCs

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