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NPC Generator

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Advanced [show]


Curran Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man wears many layers of old clothing at all times. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes dart from person to person to random spaces in the air.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels that his past leaves him morally obligated to help; and to prove his worth to the world

Ideals: Artistic. Flaws: Ugly, Impulsive, Disease, Insomniac. Bonds: Poor. Occupation: Architect

Voice: Pronounces difficult words wrong

Attributes [hide]

Curran Appleblossom, Male Halfling Rogue 2
Small (3'2") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)12 (+1) 13 (+1)15 (+2)
Skills Intimidation +4
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 60 gp.


Social Check DCs


Gimurt Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears black leather gloves, a black jacket, and tight pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has a very tight haircut. His eyes are brown and he is always smoking a pipe.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is obsessed with his god.

History: He was born on a small isolated farm. Gimurt liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Wants to open a new tavern; and to be a sage again

Ideals: Athletic. Bonds: Religious, Nature, Criminal record, Job. Occupation: Stylist

Voice: Speaks like tongue is numb

Attributes [hide]

Gimurt Dankil, Male Dwarf Ranger 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)15 (+2) 14 (+2)13 (+1)
Skills Athletics +5, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Ignan
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 390 gp. 1 Half-Plate.


Social Check DCs


Marbas Caution, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a custom-built plate barding that's adorned with white lining and desert motifs. He has a penchant for wearing a ring with an oversized emerald on his right hand. He wears a deerstalker hat to cover his moderate length black hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Calm and collected, he is a well trained Bowyer. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A few years later when the north was not economically sound they moved to his current location. He then took over the family business and is one of the better Bowyer for hire.

Motivation: He is unsatisfied with his job.

Ideals: Fighting. Flaws: Mundane. Bonds: Rich, Job, Immigrant. Occupation: Bowyer

Voice: Draws out vowels

Attributes [hide]

Marbas Caution, Male Tiefling Wizard 8
Medium (6'5") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 35 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)16 (+3) 11 (+0)11 (+0)
Skills Deception +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144433200

Possessions: 500 gp. Coral (130 gp).


Social Check DCs


Jebeddo Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His tied-back hair is auburn. He is baby faced.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Bellfounder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the south, certain he would find work there.

Motivation: Retire the richest man in the south.

Ideals: Passionate, Entrepeneur. Bonds: Attractive, Poor, Immigrant. Occupation: Bellfounder

Voice: Cold and demanding tone

Attributes [hide]

Jebeddo Bafflestone, Male Gnome Warlock 1
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 15 (+2)12 (+1) 13 (+1)13 (+1)
Skills Investigation +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 150 gp.


Social Check DCs


William Cotton, Male Human [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, he is an attractive figure. He sports green clothing, slightly heavier than average wear. His chestnut hair is cut short. His face is covered beneath a completely black helmet.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: William was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. In the meantime he has taken over work as a Carpenter and occasionally as a mercenary.

Motivation: Wants to have a good time and be beloved; and to share knowledge with the world

Ideals: Optimist, Logical. Bonds: Attractive, Poor. Occupation: Carpenter

Voice: Pronounces difficult words wrong

Attributes [hide]

William Cotton, Male Human Ranger 1
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)8 (-1) 14 (+2)14 (+2)
Skills Stealth +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 20 gp. Amber (80 gp).


Social Check DCs

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