Borun Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. His hair is auburn, silky, and of moderate length. He tend to wears goggles to shield his eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's looking for his big break.
Ideals: Optimist, Gifted. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Locksmith
Voice: Indian accent
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 67 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 2600 gp. Embroidered silk and velvet mantle with numerous moonstones (1700 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).
Anthony Westbrook, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a black suit, brown shirt, and yellow tie, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. His blonde hair, when down, is lengthy. His eyes are likewise violet.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He uses divination through singing.
History: He was born on a small isolated farm. In his 12th year, his parents were killed by a brigands raid, leaving Anthony alone in the world. After a stint in an orphanage, he was adopted. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has passion for adventuring and risk; and to reunite with his old friends
Ideals: Disciplined, Gifted. Bonds: Nature, Enemies, Adventurer. Occupation: Barkeep
Voice: Smoker's lung
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 7)
Armor Class 12
Hit Points 51 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 15 (+2) | 18 (+4) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Goblin, Celestial, Orc, Terran
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Foxilon Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he tends to wear a brown poncho over his likewise colored trousers and shirt. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He also hits on women, regardless of circumstances.
History: He was born the only child of a wealthy merchant. His childhood dream was to be a Painter, but he was a colossal failure. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants a kiss; and doesn't want to be a dyer and was forced into it by his family
Ideals: Entrepeneur. Flaws: Disease. Bonds: Job, Has a crush, Family. Occupation: Dyer
Voice: Draws out vowels
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 40 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 |
Possessions: Blue sapphire (600 gp). Aquamarine (400 gp). Rose (50 gp). Zircon (50 gp). Carnelian (50 gp). Sard (50 gp). Black pearl (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Golm Remington, Male Half-Orc [Permalink]
Personal [hide]
Description: An older man who prefers to wear fine silks, though has several suits of combat armor for his hunting needs, he is not a threatening figure. His hair is blonde and very short. He has violet eyes and a brown hat with a black feather.
Personality: Abrasive and pushy, he has a hard time making friends. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Golm was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Golm's mother didn't care for him much, and the feeling was mutual. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to raise his children well; and expand his business
Flaws: Antagonistic, Hedonist, Mundane. Bonds: Rich, Job, Family. Occupation: Brewer
Voice: German accent
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 9 (-1) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp.
Sweet Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: He is scrawny and has patchy gray fur. He wears white painted combat armor at almost all times. He has a hunchback. He wears his gray fur up. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Gifted from a young age, Sweet studied abroad. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He was granted divine powers by his dying brother.
Motivation: Wants his loneliness to end; and he's attracted to the pc
Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Has a crush. Occupation: Gardener
Voice: Old Prospector
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 3)
Armor Class 13
Hit Points 4 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 9 (-1) | 10 (+0) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1700 sp. Banded agate (11 gp). Star rose quartz (70 gp). Lapis lazuli (11 gp).
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Their contribution stands as a beacon of hope for all adventurers!
