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Advanced [show]


Gerald Kirby, Male Human [Permalink]

Personal [hide]

Description: 5'11" and lanky with angular features, he is an attractive figure. He prefers to wear violet clothing when he does not wear armor. He wears his auburn hair down. He wears a mask on his face.

Personality: A skeptical and narcissistic man, Gerald's first love is himself. His second love is also himself. He is obsessed with a lost civilization.

History: He was born at the edge of vast mountains. Gerald liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has worked as a Merchant like his father before him.

Motivation: He has decided he is irredeemable; and he's looking for his big break

Ideals: Impeccable. Bonds: Attractive, Adventurer, Nature, Job, Criminal record. Occupation: Merchant

Voice: Low range voice

Attributes [hide]

Gerald Kirby, Male Human Cleric 11
Medium (5'11") Human, Neutral Evil (CR 11)
Armor Class 13
Hit Points 58 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)13 (+1) 13 (+1)10 (+0)
Skills Insight +5, Religion +5
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 180 pp.


Social Check DCs


Peter Starks, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a green vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his green boots flare out at the collars, and sports empty pouches on his belt. His hair is short and white. His gray eyes have a joyful gleam in them most of the time.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When money was particularly tight he was walking through alleys when he overheard a Armorer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by drow. Peter was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and to reunite with his old friends

Flaws: Antagonistic. Bonds: Enemies, Military, Poor, Adventurer. Occupation: Armorer

Voice: Irish accent

Attributes [hide]

Peter Starks, Male Half-Elf Commoner 4
Medium (5'0") Half-Elf, Neutral Evil (CR 4)
Armor Class 10
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)11 (+0) 15 (+2)10 (+0)
Skills Acrobatics +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Rivaan Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His long gold crest is drawn into a two foot long braid. His red eyes lackadaisically let the world flow into them.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He never wears the same outfit twice, unless he absolutely has to.

History: He was born in a small mountains village. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Rivaan took refuge in the ruined castle and found the beat up scythe and armor he uses now. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and marry his brother to traveling adventurers

Ideals: Athletic, Artistic. Flaws: Ugly. Bonds: Nature, Adventurer, Family. Occupation: Mortician

Voice: Speaks with squeezed throat

Attributes [hide]

Rivaan Akambherylliax, Male Dragonborn Adept 1
Medium (6'7") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)17 (+3) 11 (+0)14 (+2)
Skills Athletics +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 300 sp.


Social Check DCs


Ozyman Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing left arm. He tends to wear a black poncho over his likewise colored trousers and shirt. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He has several tiny topaz earrings on each ear.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He is the product a well kept family trust fund and as such has never really known need. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: He is not mentally stable, and does not behave rationally; and a rival would like him out of the picture

Ideals: Joker. Flaws: Insane. Bonds: Rich, Criminal record. Occupation: Mortician

Voice: Shortens vowels

Attributes [hide]

Ozyman Tosscobble, Male Halfling Paladin 6
Small (3'4") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 48 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)13 (+1) 14 (+2)16 (+3)
Skills Investigation +4, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ratlûg Kimberly, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is lengthy and is close to two feet long. He is baby faced.

Personality: He has always had a great fascination with Half-Orc culture. He also hits on women, regardless of circumstances.

History: He is the product a well kept family trust fund and as such has never really known need. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To settle down with his crush; and a strong sense of loyalty to half-orc people

Ideals: Gifted. Flaws: Racist. Bonds: Slave, Has a crush, Rich. Occupation: Guard

Voice: Relaxed voice

Attributes [hide]

Ratlûg Kimberly, Male Half-Orc Warrior 7
Medium (6'3") Half-Orc, Chaotic Good (CR 7)
Armor Class 13
Hit Points 39 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)10 (+0) 14 (+2)12 (+1)
Skills Insight +5, Religion +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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