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Advanced [show]


Kite Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who does not wear sleeves and tends to eschew shirts when he can avoid it, he is not a threatening figure. His white fur has been sun bleached extensively. This copper eyed easterner is not easily forgotten.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He got into the Bather business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bather work with an outfit from a few towns over. Bather work suited him well, and with each successful project, he earned more gold and more respect from his peers. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Expand his business.

Flaws: Shy. Bonds: Job, Adventurer. Occupation: Bather

Voice: Sounds elderly

Attributes [hide]

Kite Grass, Male Tabaxi Paladin 2
Medium (5'10") Tabaxi, True Neutral (CR 2)
Armor Class 10
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)8 (-1) 11 (+0)16 (+3)
Skills Arcana +1, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 20 pp.


Social Check DCs


Gunter Gyula, Male Half-Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is generally well dressed albeit a few years behind the times. His red hair is kept up in a ponytail inside a top hat. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is an amazing painter.

History: He was raised by priests from a young age. Brilliant and gifted he never wanted to apply himself. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Secretive. Bonds: Attractive, Religious, Mentor. Occupation: Ruler

Voice: Dutch accent

Attributes [hide]

Gunter Gyula, Male Half-Elf Wizard 1
Medium (4'10") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)15 (+2) 14 (+2)12 (+1)
Skills Athletics +2
Senses Passive Perception 12
Languages Common, Elven, Giant, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 120 gp.


Social Check DCs


Richard Kent, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a blue armored body suit, with a simple white line shooting up and back down. His red hair is kept up in a ponytail inside a top hat. He has blue eyes and a blue hat with a white feather.

Personality: He never swears and excessively uses polite adverbs when speaking. He feeds upon the attention of others.

History: He comes from a rich eastern family. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Depressed. Bonds: Attractive, Rich. Occupation: Laborer

Voice: Jamaican accent

Attributes [hide]

Richard Kent, Male Human Wizard 7
Medium (5'1") Human, Lawful Evil (CR 7)
Armor Class 11
Hit Points 41 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)12 (+1) 10 (+0)15 (+2)
Skills Performance +5, Religion +4
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 60000 cp. Red-brown spinel (50 gp). Aquamarine (600 gp). Jade (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Remington, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is silver and curly. His eyes are hazel and catlike.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: The child of southern immigrants he idolized his mother. He has had some formal dancing training, and achieved minor success. He tends to his Mercenary job now, and dutifully fulfills any obligations he has.

Motivation: He has money and likes to spend it.

Ideals: Justice, Artistic. Flaws: Ugly. Bonds: Rich, Job, Immigrant. Occupation: Mercenary

Voice: Pirate accent

Attributes [hide]

Godfrey Remington, Male Human Fighter 1
Medium (6'5") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)13 (+1) 12 (+1)14 (+2)
Skills Nature +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 120 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gale In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears an entirely yellow suit with brown socks and a vest with buckled shoes. His red fur is matted, messy, and big. He has yellow eyes and a yellow hat with a brown feather.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is obsessed with finding treasure.

History: Gifted from a young age, Gale studied abroad. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Adventurer, Nature. Occupation: Sailor

Voice: Creaky witch voice

Attributes [hide]

Gale In the Wind, Male Tabaxi Expert 5
Medium (5'9") Tabaxi, True Neutral (CR 5)
Armor Class 14
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 11 (+0)14 (+2) 18 (+4)13 (+1)
Skills Animal Handling +7, Arcana +5
Senses Passive Perception 14
Languages Common, Orc, Goblin
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 1000 sp. Red-brown spinel (140 gp). Banded agate (16 gp). Smoky quartz (30 gp).


Social Check DCs

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