Adam Floshem, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears tattered old clothes, and he perpetually has his sword ready. His chestnut hair is still thick. His eyes are hazel and he is always smoking a pipe.
Personality: Adam is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Born to a poor family in the city he treasured whatever gifts he got. He took every job he could get his hands on, but the opportunities for Half-Elves in the south were limited. He moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Extrovert. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Blacksmith
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Neutral (CR 13)
Armor Class 11
Hit Points 68 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
Possessions: 1000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp). Fire opal pendant on a fine gold chain (600 gp). Brass mug with jade inlays (500 gp). A roughly beaten golden orb (170 gp). Fire opal pendant on a fine gold chain (600 gp). Golden circlet with four aquamarines (5000 gp).
Shadow Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a violet shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. He wears a colorful flower in his white fur. His blue eyes dart from person to person.
Personality: He has always had a great fascination with Tabaxi culture. He is a ruthless business man, a trait he acquired from his father.
History: Shadow was raised in a hard working conservative environment. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Balancing his hectic life and new Navigator responsibilities is difficult.
Ideals: Entrepeneur. Flaws: Racist. Bonds: Attractive, Job, In love. Occupation: Navigator
Voice: Booming voice
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Good (CR 9)
Armor Class 13
Hit Points 61 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 1500 gp. Amethyst (140 gp). Star ruby (1600 gp). Sard (40 gp). Citrine (40 gp). Malachite (16 gp). Eye agate (16 gp). Black pearl (600 gp). Peridot (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Eberdeb Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man does not wear sleeves and tends to eschew shirts when he can avoid it and is in decent physical shape. His golden hair is knotted and matted. His hazel eyes have a joyful gleam in them most of the time.
Personality: Eberdeb hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He is the product a well kept family trust fund and as such has never really known need. His divine abilities were realized during a raid on his village. He has recently gotten a pet goose that steals things from people.
Motivation: He's repulsed by the PC; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Criminal record, Rich. Occupation: Carter
Voice: Dark and ominous
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3
Possessions: 500 gp.
Crampernap Offund, Male Gnome [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He is portly but not overly obese. He has shaved his head bald. He has a dull look in his violet eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He invites people to come help in his community garden.
History: He was born in a small desert village. His divine abilities were realized during a raid on his village. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A need for knowledge about a nearby landmark; and he is currently in port desperately looking for someone to get him out
Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Poor, Nature, Slave. Occupation: Marshal
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 33 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 19 (+4) | 10 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 44000 sp. 1 Minor magic item.
Gell Clare, Male Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has no hair. His gray eyes peer out from beneath his small pastel hat.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also is a firm believer in the manly ideal.
History: Gell was raised in a hard working conservative environment. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He became a Healer soon after.
Motivation: He's repulsed by the PC.
Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor, Job, Debt. Occupation: Healer
Voice: Farmer accent
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 140 gp. Coral (100 gp).
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