Rivaan Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate, and carries flails. His bronze crest is smooth and relatively long. His red eyes peer out from beneath his small brown hat.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a font of random trivia from the lore and stories he has discovered
History: Gifted from a young age, Rivaan studied abroad. His arcane abilities were realized during a raid on his village. He now spends his time doing works of charity.
Motivation: To share knowledge with the world; and he's repulsed by the pc
Ideals: Fighting, Philantrophist, Logical, Gifted. Occupation: Merchant
Voice: French accent
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 6)
Armor Class 11
Hit Points 39 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Auran, Infernal
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 900 gp. 1 Minor magic item.
Dazzazn Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. He has styled his white crest well, parting it to the left. His half smiles and gold eyes are beguiling and draw you in.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Dazzazn was born with his mother's beautiful face. He moved out south to avoid the crime he committed. Being a Sailor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Wants to work out more often; and he feels that his past leaves him morally obligated to help
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Poor. Occupation: Sailor
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 340 gp.
Brottor Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He wears an entirely tan suit with grey socks and a vest with buckled shoes. He carries with him a set of quarterstaffs on his belt, each one with a emerald on the hilt. His white hair is unkempt and raggedy. His blue eyes dart from person to person to random spaces in the air.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born in a small village he learned the ways of the warrior from his mother. When money was particularly tight he was walking through alleys when he overheard a Barber hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Brottor fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world
Ideals: Fighting, Joker. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Barber
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 4)
Armor Class 14
Hit Points 27 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 12 (+1) | 8 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: Pink pearl (40 gp). Red spinel (40 gp). Golden pearl (40 gp). Red spinel (40 gp). 1 Crowbar. 1 Masterwork Thieves’ tools. 1 Masterwork Thieves’ tools.
Eiravel Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His white hair is kept up in a ponytail inside a feathered hat. He has gleaming, smiling amber eyes.
Personality: Prone to second guessing himself, he comes off as nervous. His job bores him to no end. He has decided to make it more interesting.
History: From birth he was tutored by a cruel and relentless mentor. He made a point of taking high paying jobs and getting most of it up front. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Flaws: Shy. Bonds: Attractive, Adventurer, Criminal record, Mentor. Occupation: Fletcher
Voice: Creaky witch voice
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 20 (+5) | 14 (+2) | 8 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +7 / 1d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 sp.
Taklinn Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: This light-skinned male is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is tall, broad shouldered and powerfully built. His white hair is cut short with large spiked bangs in the front. His eyes are likewise green.
Personality: He is calm most of the time but flees social interaction. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Gifted from a young age, Taklinn studied abroad. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He was granted druidic powers by his dying brother.
Motivation: Wants a kiss; and he has a crush on the local assassin
Ideals: Gifted. Flaws: Shy, Secretive. Bonds: Has a crush. Occupation: Carter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 97 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
Possessions: 3000 gp. Brass mug with jade inlays (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). A delicate silver chain set with a tourmaline (40 gp). Fire opal pendant on a fine gold chain (700 gp). Silver ewer (40 gp). Brass mug with jade inlays (200 gp).
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