Maagog Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a tan costume with the symbols of the sun god on his torso. His crest is rusty, silky, and of moderate length. He wears crescent spectacles with a black brim.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Maagog was born with his father's beautiful face. His father was a mechanic, and taught him how to fix just about anything. He ran away from his former home and has been making his living as a Barkeep for the past few years.
Motivation: To share knowledge with the world; and he is unsatisfied with his job
Ideals: Logical, Persistence. Flaws: Shy. Bonds: Attractive, Job. Occupation: Barkeep
Voice: Loud with bravado
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 14 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 16000 cp. 1 Minor magic item.
Lone Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears dark leathers with embroidery. He sports a flattop fur cut. His half smiles and amber eyes are beguiling and draw you in.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He does not trust anyone and sleeps with one eye open.
History: Born in the south to a Fortune-teller, Lone learned a great deal about his father's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To be a Carter again; and he wants nothing more than to rejoin the army
Flaws: Insomniac. Bonds: Attractive, Job, Adventurer, Military. Occupation: Fortune-teller
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Neutral (CR 15)
Armor Class 13
Hit Points 91 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 3 |
Possessions: 500 pp. Aquamarine (1300 gp). Obsidian (7 gp). Red-brown spinel (80 gp). Jet (80 gp). Moonstone (40 gp). Violet garnet (1300 gp). Fiery yellow corundum (700 gp). Deep green spinel (80 gp). Chrysoberyl (80 gp). 1 Medium magic item.
Hubert Staurheim, Male Half-Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears baggy green pantaloons and a black scarf, and is pretty ugly. His blonde hair, when down, is lengthy. His violet eyes are slightly larger than normal.
Personality: Confrontational and typically high on some drug or another. He plays an instrument quite well.
History: Hubert hails from a village terrorized by goblins. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's since become an addict/alcoholic.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he wants nothing more than to rejoin the army
Ideals: Artistic. Flaws: Ugly, Addict. Bonds: Enemies, Military. Occupation: Merchant
Voice: Smooth and feminine
Attributes [hide]
Medium (5'0") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Auran, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Emerald Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears rags and sports a simple walking cane, and sports empty pouches on his belt. His brown fur, when down, is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Sold as a small child to a necromancer, Emerald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he feels threatened by others
Flaws: Antagonistic, Fearful. Bonds: Poor, Attractive, Military, Mentor. Occupation: Shepherd
Voice: Posh accent
Attributes [hide]
Medium (6'8") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 23 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 16 (+3) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 380 gp. Sardonyx (20 gp). Amethyst (90 gp). 1 Masterwork Common Melee.
Cloak Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is wearing a tight black one piece outfit complete with pants, hood, and a cape. He has a penchant for wearing a ring with an oversized ruby on his right hand. He wears a colorful flower in his red fur. His copper eyes lackadaisically let the world flow into them.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Energy wise he seems alert and responsive.
History: He was born on a small isolated farm. Cloak liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now mingles about in high society.
Motivation: He uses money and sex appeal to get what he needs; and he loathes his own lifestyle
Ideals: Joker, Professionalism. Bonds: Rich, Attractive, Nature. Occupation: Detective
Voice: Squeaky
Attributes [hide]
Medium (5'10") Tabaxi, True Neutral (CR 8)
Armor Class 12
Hit Points 97 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 800 gp. White pearl (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
