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NPC Generator

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Advanced [show]


Alston Folkor, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears silk and lounges about seductively. His long golden hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He uses divination through singing.

History: He was raised in a white middle class family as the only child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted. Flaws: Insane, Cynical, Mundane. Bonds: Attractive. Occupation: Laborer

Voice: Sleepy voice

Attributes [hide]

Alston Folkor, Male Gnome Monk 1
Small (3'7") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)14 (+2) 13 (+1)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 140 gp. 1 Average lock.


Social Check DCs


Torinn Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He usually wears his white robe and has his hand crossbow always slung over his shoulder. He keeps his rusty crest in a pixie cut. He wears large thick round spectacles.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Torinn was born in the north. At a young age he loved to build and create. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was granted necromantic powers by his dying brother.

Motivation: He is wracked by social anxiety.

Ideals: Gifted, Persistence. Flaws: Sensitive, Fearful. Bonds: Poor. Occupation: Carter

Voice: Tuts and clicks tongue

Attributes [hide]

Torinn Raghthroknaar, Male Dragonborn Fighter 3
Medium (6'5") Dragonborn, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)13 (+1) 13 (+1)12 (+1)
Skills Medicine +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Blue quartz (12 gp). Red spinel (100 gp). Lapis lazuli (12 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Skak Hamilton, Male Half-Orc [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries a battered glaive and tarnished monstrous two handed axe as well. His hair is long and blonde with streaks of chestnut, and is pulled back with small violet clips. His beard is chestnut, braided, and well cared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has recently gotten a pet goose that steals things from people.

Motivation: To get a good night's sleep; and he is a bit of a kleptomaniac

Ideals: Fighting, Philantrophist, Gifted. Flaws: Insomniac. Bonds: Criminal record. Occupation: Barber

Voice: Hissing voice

Attributes [hide]

Skak Hamilton, Male Half-Orc Aristocrat 7
Medium (6'2") Half-Orc, True Neutral (CR 7)
Armor Class 9
Hit Points 18 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 9 (-1)11 (+0) 10 (+0)12 (+1)
Skills Acrobatics +2, Deception +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +4

Possessions: 5000 sp. Black opal (1100 gp). Red spinel (140 gp). 1 Minor magic item.


Social Check DCs


Gerald Connors, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft blue waves gently in the breeze. His head has been shaved. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Gerald is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gypsy cursed him at a young age, leading to his ugly appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Family, Immigrant. Occupation: Bather

Voice: Speaks through clenched teeth

Attributes [hide]

Gerald Connors, Male Half-Elf Barbarian 2
Medium (5'9") Half-Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 18 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)11 (+0) 8 (-1)12 (+1)
Skills Animal Handling +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1400 sp.


Social Check DCs


Hork Mitchell, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. With a patchy chestnut beard and wild chestnut hair. His violet eyes have a joyful gleam in them most of the time.

Personality: Always inclined to offer people food he seems plenty friendly. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has never given up on his writing dream.

Motivation: Money/treasure; and doesn't want to be a crown-heir and was forced into it by his family

Ideals: Philantrophist, Artistic. Flaws: Disease. Bonds: Rich, Family. Occupation: Crown-heir

Voice: Loud with bravado

Attributes [hide]

Hork Mitchell, Male Half-Orc Warlock 11
Medium (5'5") Half-Orc, Neutral Good (CR 11)
Armor Class 12
Hit Points 66 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)10 (+0) 9 (-1)10 (+0)
Skills Deception +4, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 2000 gp. 1 Minor magic item.


Social Check DCs

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