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NPC Generator

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Advanced [show]


Dain Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He likes to wear ponchos typically of a light brown in addition to tight pants. His whole body is exceptionally muscular. His chestnut hair is heavily combed to the left. His blue unseeing eyes seem to look past you.

Personality: Dain speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. The war was a terrible time for him, and Dain does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Gifted from a young age, Dain studied abroad. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He left for the east, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle

Ideals: Impeccable, Gifted. Flaws: Disease, Depressed. Bonds: Immigrant, Military. Occupation: Junk Dealer

Voice: Voice breaks

Attributes [hide]

Dain Trueanvil, Male Dwarf Fighter 11
Medium (4'4") Dwarf, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 83 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)11 (+0) 13 (+1)10 (+0)
Skills History +4, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 500 gp. Coral (90 gp). Aquamarine (200 gp). Rock crystal (50 gp). Amber (90 gp). Moonstone (50 gp).


Social Check DCs


Cory Tealeaf, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a blue costume with the symbols of luck on his torso. His hair is chestnut and very short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised in a plains tribe. He moved from fad to fad and when he turned 15 he discovered writing. He has never given up on his writing dream.

Motivation: He is not mentally stable, and does not behave rationally; and he has a rivalry with the church that dominates his actions

Ideals: Artistic. Flaws: Insane, Cynical. Bonds: Religious, Nature. Occupation: Bookbinder

Voice: Speaks with back of mouth

Attributes [hide]

Cory Tealeaf, Male Half-Elf Druid 14
Medium (5'11") Half-Elf, Lawful Evil (CR 14)
Armor Class 10
Hit Points 96 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)12 (+1) 12 (+1)11 (+0)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +8 / 4d6+3, Ranged +5 / 4d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 100 pp. Silver ewer (20 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Large well-done wool tapestry (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Jeweled electrum ring (4000 gp). Large well-done wool tapestry (100 gp). Jeweled gold crown (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Fire opal pendant on a fine gold chain (2200 gp). Carved bone or ivory statuette (20 gp).


Social Check DCs


Rûkdûg Braxton, Male Half-Orc [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. He keeps his red hair in a flapper bob. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is very quiet and rarely speaks above a whisper. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: The child of a Laborer, who enjoyed hunting, Rûkdûg was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Rûkdûg took refuge in the large cave and found the beat up shortbow and armor he uses now. He has achieved small success as a Gardener.

Motivation: Marry his sister to traveling adventurers; and sabotage a competitor

Flaws: Shy, Secretive. Bonds: Nature, Job, Family. Occupation: Gardener

Voice: Gruff and masculine

Attributes [hide]

Rûkdûg Braxton, Male Half-Orc Sorcerer 5
Medium (5'1") Half-Orc, Lawful Evil (CR 5)
Armor Class 13
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)8 (-1) 13 (+1)10 (+0)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp. Alexandrite (1500 gp). Obsidian (9 gp).


Social Check DCs


Ahrim Absence, Male Tiefling [Permalink]

Personal [hide]

Description: 5'3" and muscular, this northern man likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his silver hair up. His silver eyes lackadaisically let the world flow into them.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He can't help but pocket interesting objects he comes across

History: He was raised by priests from a young age. Ahrim was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ahrim decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: His religion dominates his actions.

Ideals: Athletic, Optimist. Bonds: Criminal record, Religious, Mentor. Occupation: Miller

Voice: Voice breaks

Attributes [hide]

Ahrim Absence, Male Tiefling Paladin 3
Medium (5'3") Tiefling, True Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 13 (+1)17 (+3) 12 (+1)14 (+2)
Skills History +5, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1800 sp. 4 Alchemist’s fire. 2 Smokesticks.


Social Check DCs


Azzakh Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is wearing a long, pastel cloak. He is muscular with a powerful set of arms. He wears a deerstalker hat to cover his moderate length white crest. He has gold eyes and a pastel hat with a green feather.

Personality: While he acts the brute, he is far gentler than he would appear. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Azzakh was raised in a hard working conservative environment. Like his father and his sister before him, after school he went straight into learning to become a Priest. He now travels the world, in search of power and loot.

Motivation: To unite with his sister; and he wants to meet his childhood hero

Ideals: Fighting. Bonds: Rich, Job, Adventurer, Family. Occupation: Priest

Voice: Low rumbling, strings words together

Attributes [hide]

Azzakh Kerrhylon, Male Dragonborn Warrior 15
Medium (6'3") Dragonborn, Chaotic Neutral (CR 15)
Armor Class 9
Hit Points 129 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)11 (+0) 14 (+2)15 (+2)
Skills Acrobatics +4, History +5
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +5

Possessions: 5000 gp. Tiger eye turquoise (6 gp). Silver pearl (140 gp). Red-brown spinel (140 gp). Carnelian (70 gp). Smoky quartz (70 gp). Rose (70 gp). Emerald (1400 gp). Alexandrite (700 gp). Sardonyx (70 gp). Jasper (70 gp). Silver pearl (140 gp). Moonstone (70 gp). Rich purple corundum (1400 gp). Violet garnet (700 gp). Black pearl (700 gp). Sardonyx (70 gp). Star ruby (1400 gp). Red garnet (140 gp).


Social Check DCs

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