Rhogar Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His attire stands in sharp contrast to his spear, which is beautifully polished and possesses an ornate carving of a clover on it. He keeps his long silver crest kept up in a rat tail. His eyes are likewise gold. His teeth are white and perfect.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: When he was but 5 years old his parents immigrated from the west. Rhogar was born on a far western island where he grew up under the tutelage of his father, an expert Cartwright. He used his abilities to travel the world and help people.
Motivation: Regain custody of his son.
Ideals: Philantrophist. Flaws: Antagonistic, Forgetful. Bonds: Attractive, Immigrant. Occupation: Cartwright
Voice: Soothing and warm
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 31 (6d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
Possessions: 600 gp. Jet (140 gp). Pink pearl (140 gp). Chalcedony (50 gp). Aquamarine (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trynnicus Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a grey coat over a black low-cut shirt, and a deerstalker hat upon his head. His crest, while still mostly red, has prominent grey streaks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Trynnicus was born on a far northern desert where he grew up under the tutelage of his mother, an expert Architect. He left for the north, certain he would find work there.
Motivation: His religion dominates his actions; and to reunite with his old friends
Ideals: Passionate, Gifted. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Architect
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 2)
Armor Class 11
Hit Points 24 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 20 (+5) | 13 (+1) | 14 (+2) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 1d6+5, Ranged +3 / 1d6+1, Grapple +5
Possessions: 120 gp. 1 Alchemist’s fire.
Aelar Siannodel, Male Elf [Permalink]
Personal [hide]
Description: He wears an entirely grey suit with pastel socks and a vest with buckled shoes, and carries greataxes. He has moderate length red hair. His skin is flawless and his gray eyes scan people very quickly.
Personality: His tongue was cut out and he uses sign language. He does not trust anyone and sleeps with one eye open.
History: Sold as a small child to a necromancer, Aelar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aelar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To get a good night's sleep; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting. Flaws: Disease, Insomniac. Bonds: Attractive, Mentor. Occupation: Mercenary
Voice: Sounds elderly
Attributes [hide]
Medium (5'0") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 160 gp. Pink pearl (120 gp).
Bidreked Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: This slender man stands about 6'3". He wears a brown collared shirt and violet pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. His crest, while still mostly gold, has prominent grey streaks. His eyes are gold and he is always smoking a pipe.
Personality: He is irascible and easily irritated. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was raised in a white middle class family as the only child. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Bidreked took refuge in the large cave and found the beat up shortspear and armor he uses now. He has since lost track of the people in his past.
Motivation: He has a crush on the local Masseuse; and to reunite with his absent mother
Flaws: Antagonistic, Mundane. Bonds: Family, Nature, Has a crush. Occupation: Courier
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 9)
Armor Class 10
Hit Points 41 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 10 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Radomir Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: This man prefers to wear green clothing when he does not wear armor, and sports empty pouches on his belt. He wears a colorful flower in his silver hair. His brown eyes have a joyful gleam in them most of the time.
Personality: He is calm most of the time but flees social interaction. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: A powerful brothel owner made him what he is. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He desires power and/or immortality; and wants his loneliness to end
Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Mentor, Has a crush, Adventurer. Occupation: Painter
Voice: Dutch accent
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 15 (+2) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 600 sp. Jade (40 gp). 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!

