Quarethon Wivvyrholdalphiax, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who wears a brown shirt with thin blue vertical stripes and brown pants. His red crest is smooth and relatively long. His half smiles and gold eyes are beguiling and draw you in.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: A powerful wizard made him what he is. His father had invested heavily in several trade routes and wanted him to inherit them. He now spends his time doing works of charity.
Motivation: Dragonborn compassion; and a strong sense of loyalty to dragonborn people
Ideals: Philantrophist. Flaws: Racist. Bonds: Attractive, Mentor, Rich. Occupation: Herbalist
Voice: Old Prospector
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 10)
Armor Class 13
Hit Points 66 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 11 (+0) | 17 (+3) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Goblin, Giant
Attacks Melee +8 / 3d6+4, Ranged +7 / 3d6+3, Grapple +7
Possessions: 150 pp. A necklace of small pink pearls (5000 gp). Gold and topaz bottle stopper cork (1200 gp). Large well-done wool tapestry (100 gp). Fire opal pendant on a fine gold chain (1200 gp). A necklace of small pink pearls (5000 gp). Brass mug with jade inlays (100 gp).
Hamil TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'3" has a big stupid grin on his face most of the time. He wears a well pressed and immaculate suit (or dress). His Stetson hat is riddled with cuts and holes. His face is scarred and worn.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. As long as the job gets done he does not care how it got done.
History: He got into the Crown-heir business at a young age. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He now owns his own business.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Professionalism. Flaws: Ugly, Depressed. Bonds: Job, Family. Occupation: Crown-heir
Voice: Thin and wheezing
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 27 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 13 (+1) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Terran
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Xappan Failure, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who wears a brown shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them, he is not a threatening figure. His hair, while still mostly silver, has prominent grey streaks. He wears large thick round spectacles.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does not believe in violence as a means to an end. He is a dedicated Crown-heir but believes his peers are too gung-ho.
History: He was born on a small isolated farm. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: His religion dominates his actions; and he wants to meet his childhood hero
Ideals: Pacifist. Flaws: Secretive. Bonds: Nature, Adventurer, Religious. Occupation: Crown-heir
Voice: Stutters
Attributes [hide]
Medium (6'9") Tiefling, Lawful Evil (CR 10)
Armor Class 9
Hit Points 93 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 16 (+3) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Goblin, Undercommon
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 1800 gp.
Grumbar Chester, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hammer, but if one is not available he will default to his warhammer. His golden hair is thinning but still full. He has a dull look in his gray eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Grumbar was born in the west. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. Being a Miner kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Seeks redemption; and he is a bit of a kleptomaniac
Ideals: Gifted, Persistence. Bonds: Religious, Criminal record. Occupation: Miner
Voice: Thin and wheezing
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 13 (+1) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4
Possessions: 390 gp. 1 Chain shirt.
Erdan Rothenel, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man wears a fine chain shirt which he covers with blue colored cloaks and clothing. His red hair is long and unkept. His eyes are green and catlike.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a small toy that he constantly fidgets with.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Sailor father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He desires power and/or immortality.
Ideals: Philantrophist. Flaws: Ugly, Addict, Disease. Bonds: Poor. Occupation: Carter
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'8") Elf, Neutral Good (CR 13)
Armor Class 11
Hit Points 84 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 16 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Giant, Gnome
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +7
Possessions: 2000 gp. Malachite (8 gp). Moss agate (8 gp). Sardonyx (60 gp). Amber (40 gp). Tourmaline (40 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!