Kody Anderton, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of his god around his neck, and a club on his belt. His skin is fair and his fingers are delicate and long. He has moderate length chestnut hair. He is baby faced.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He believes the world needs to unite to get rid of gnolls once and for all.
History: Born in a small village he learned the ways of the warrior from his mother. Over the years he perfected his riding and shooting skills. He has achieved small success as a Animal Trainer.
Motivation: Balancing his hectic life and new Animal Trainer responsibilities is difficult; and his name or reputation has been wronged in the past by gnolls, and he desires to right it
Ideals: Fighting. Flaws: Ugly. Bonds: Enemies, Nature, Job. Occupation: Animal Trainer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 10 (+0) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 5000 cp. 1 Masterwork Common Melee.
Nim Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears an entirely green suit with black socks and a vest with buckled shoes. His whole body is exceptionally muscular. He has dyed his greying brown hair a little too much giving a sharp brown color. His eyes, though not visible through his cowl, are amber.
Personality: Calm and collected, he is a well trained Apothecary. A true patriot, Nim would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born to a Actor, his mother struggled to pay the bills. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has set out to sabotage the competition.
Motivation: Further expansion of business; and expand his business
Bonds: Immigrant, Job, Military, Poor, In love. Occupation: Apothecary
Voice: Draws out vowels
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 13)
Armor Class 14
Hit Points 75 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 14 (+2) | 8 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 100 pp. Peridot (30 gp). Amethyst (150 gp). 1 Medium magic item.
Guy Holimion, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears green trousers with black and blue striped suspenders. He wears various colorful collared shirts, and sports empty pouches on his belt. His hair is long and red with streaks of blonde, and is pulled back with small green clips. His beard is blonde, braided, and well cared for. He wears crescent spectacles with a black brim.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Guy was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He struck the Spy job and began his own company from there.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Flaws: Depressed, Secretive. Bonds: Attractive, Job, Religious. Occupation: Spy
Voice: Dark and ominous
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 54 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 13 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
Possessions: Banded agate (6 gp). Violet garnet (700 gp).
Kyle Thornton, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a tan shirt with thin grey vertical stripes and black pants. He sports a long silver beard, and similarly colored long hair. His eyes, though not visible through his cowl, are gray.
Personality: He can speak with the recently deceased. He is a bit of a xeno-phobe, disliking non-Humans.
History: He comes from a rich northern family. As a young adult he joined a group advocating for an improvement in Human conditions. He used his abilities to travel the world and help people.
Motivation: He wants revenge against goblins; and a deep hatred of goblins
Ideals: Gifted, Philantrophist. Flaws: Racist. Bonds: Rich, Enemies. Occupation: Banker
Voice: Boston accent
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 80 gp. 1 Masterwork Common Melee.
Hork Tindall, Male Half-Orc [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He is physically well-built. He has dyed his greying golden hair a little too much giving a sharp golden color. His otherwise smooth face is marked with small tiny scars.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spy. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hork fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To pay off his debts; and balancing his hectic life and new spy responsibilities is difficult
Ideals: Fighting. Flaws: Depressed. Bonds: Military, Job, Debt. Occupation: Spy
Voice: Low range voice
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Good (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 18 (+4) | 14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +7 / 1d4+5, Ranged +6 / 1d4+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 700 sp. 2 Acid flasks.
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