Kerkad Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a slight overbite and is overall scrawny. His long copper crest is drawn into a two foot long braid. He wears a mask on his face.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He would rather hide behind his crafts than deal with other people.
History: Born to a Shipwright, his father struggled to pay the bills. He found a children's book about a Dragonborn Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.
Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark
Ideals: Passionate, Artistic. Flaws: Shy. Bonds: Poor, Adventurer. Occupation: Tanner
Voice: Loud with bravado
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 11 (+0) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +2
Possessions: 7000 cp. 1 Masterwork studded leather.
Flask In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears loose pants and a collared shirt complete with sweater beneath his coat, and sports empty pouches on his belt. His fur is beige and very short. He wears an eyepatch.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Flask hails from a village terrorized by illithids. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Days after completing his studies, news broke out that his hometown was attacked by illithids. Flask was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: Revenge.
Ideals: Artistic, Philantrophist. Flaws: Ugly. Bonds: Enemies, Mentor. Occupation: Server
Voice: Soothing and warm
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 600 sp. Brown-green garnet (100 gp). Red-brown spinel (100 gp).
Kugáluga Presley, Male Half-Orc [Permalink]
Personal [hide]
Description: Standing 6'1", this man wears silk and lounges about seductively. His white hair is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born in the south to a Dyer, Kugáluga learned a great deal about his mother's area of expertise. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now travels the world, in search of power and loot.
Motivation: To be a Sage again; and expand his business
Flaws: Insomniac, Disease. Bonds: Attractive, Adventurer, Job. Occupation: Dyer
Voice: Spanish accent
Attributes [hide]
Medium (6'1") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 74 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 18 (+4) | 14 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc, Celestial, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: 900 gp. Eye agate (13 gp). Golden yellow topaz (600 gp). Rose (70 gp). Aquamarine (600 gp).
Theren Flows, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a black tunic with grey highlights, and long black pants that bunch up around his shoes. He has styled his blonde hair well, parting it to the right. His amber eyes are slightly larger than normal.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Born in the north to a Merchant, Theren learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He hasn't been sleeping well lately.
Motivation: An old rival family wants him found; and wants to raise his children well
Ideals: Philantrophist, Optimist. Flaws: Insomniac. Bonds: In love, Job, Family. Occupation: Merchant
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: Aquamarine (200 gp).
Balimaar Springfield, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is wearing a perfectly clean shirt and pair of pants. His long chestnut hair reaches down to his waist. He wears large thick round spectacles.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is skeptical of what others tell him and is slow to trust.
History: Sold as a small child to a brothel owner, Balimaar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gifted student he started as a Shepherd, but he got bored and became a Miner. He now owns his own business.
Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge
Flaws: Antagonistic, Shy. Bonds: Attractive, Mentor, Job, Enemies. Occupation: Miner
Voice: Boston accent
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 2000 cp. Deep green spinel (40 gp).
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