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NPC Generator

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Kellen Welber, Male Gnome [Permalink]

Personal [hide]

Description: A 3'2" western man, he typically wears a sleeveless long coat of deep green leather and dull grey iron scale mail. He wears his silver hair up in a very large beehive style do. His blue eyes are slightly larger than normal.

Personality: This man loves singing and to teach people singing more than just about anything. He receives visions of the future at random moments

History: He was born blind and as such lacked many opportunities for work. Kellen abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has never given up on his singing dream.

Motivation: To be a Masseuse again; and he's looking for his big break

Ideals: Artistic, Gifted. Flaws: Disease. Bonds: Adventurer, Job. Occupation: Guard

Voice: Booming voice

Attributes [hide]

Kellen Welber, Male Gnome Barbarian 14
Small (3'2") Gnome, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 109 (14d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)12 (+1) 15 (+2)13 (+1)
Skills Animal Handling +7, Performance +6
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2

Possessions: 3000 gp. Obsidian (14 gp). Golden yellow topaz (1300 gp). Peridot (60 gp). Red-brown spinel (100 gp). Violet garnet (1300 gp). Azurite (14 gp). Violet garnet (1300 gp). Aquamarine (1300 gp). Deep green spinel (100 gp). Lapis lazuli (14 gp). Malachite (14 gp). Bloodstone (60 gp). Eye agate (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gorgûm Stanton, Male Half-Orc [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is short and golden. He has gray eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His mother raised him in a mountain cabin. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He's repulsed by the PC; and he's in love

Flaws: Secretive, Antagonistic. Bonds: Attractive, Mentor, Nature. Occupation: Mercenary

Voice: Loud with bravado

Attributes [hide]

Gorgûm Stanton, Male Half-Orc Rogue 7
Medium (6'7") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 63 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)11 (+0) 15 (+2)10 (+0)
Skills Deception +3, Survival +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1000 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Silver comb with moonstones (800 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp). Old masterpiece painting (400 gp).


Social Check DCs


Gilthur Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who is typically in his Ruler uniform. He has a small bristly mustache and wavy black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He dropped out of school before completing his studies. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Logical. Flaws: Sensitive. Bonds: Job, Slave, Adventurer. Occupation: Ruler

Voice: Boston accent

Attributes [hide]

Gilthur Brawnanvil, Male Dwarf Fighter 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 13 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)13 (+1) 11 (+0)13 (+1)
Skills Investigation +3, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 360 gp.


Social Check DCs


Hamil Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior, and he perpetually has his whip ready. His moppish black hair is in a traditional bowl cut. He has gleaming, smiling green eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He never wears the same outfit twice, unless he absolutely has to.

History: Born in a small village he learned the ways of the warrior from his mother. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: His religion dominates his actions; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Optimist, Artistic. Bonds: Criminal record, Adventurer, Religious. Occupation: Baker

Voice: Russian accent

Attributes [hide]

Hamil Smoothhands, Male Halfling Cleric 10
Small (3'1") Halfling, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 65 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)12 (+1) 17 (+3)14 (+2)
Skills Acrobatics +6, Insight +7
Senses Passive Perception 13
Languages Common, Halfling, Gnoll
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1564433200

Possessions: 120 pp. Star rose quartz (70 gp). Red garnet (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Duergath Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many white ritualistic tattoos. He wears rags and sports a simple walking cane. He wears a top hat to cover his moderate length golden hair. His eyes are a pleasant green.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Duergath was born in the east. At a young age he loved to build and create. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He's looking for his big break; and several ex partners dislike his way of doing things and want revenge

Ideals: Persistence. Flaws: Terse. Bonds: Poor, Enemies, Family, Adventurer. Occupation: Dyer

Voice: Jittery and nervous

Attributes [hide]

Duergath Ungart, Male Dwarf Monk 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)15 (+2) 12 (+1)12 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 70 pp.


Social Check DCs

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