Greethen Zzzxaaxthroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears long strands of sapphire and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and carries flails. His brass crest is greasy and uncared for. His gold eyes are passionate and lively.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Map Maker arts, while his father instructed him in etiquette, music and courtly manner. Aside from being a slave or a gladiator, there isn't much legitimate work for Dragonborns in Greethen's homeland. Greethen decided to take the middle way and become a bodyguard. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure.
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Rich, Immigrant. Occupation: Map Maker
Voice: Stutters
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: Silver pearl (80 gp).
Morthos Tolerance, Male Tiefling [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries a battered bastard sword and tarnished greatsword as well. He keeps his long brown hair kept up in a rat tail. He tend to wears goggles to shield his eyes.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Sold as a small child to a brothel owner, Morthos was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother had invested heavily in several trade routes and wanted him to inherit them. Being a Hunter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting, Philantrophist. Bonds: Rich, Criminal record, Mentor. Occupation: Hunter
Voice: Spits and sputters
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 170 gp.
Mantus Ecstasy, Male Tiefling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He usually wears his brown robe and has his whip always slung over his shoulder. He has done his best to style his chestnut hair to look like a famous performer. His eyes are gold and beady.
Personality: He never swears and excessively uses polite adverbs when speaking. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: His parents moved while he was still in utero so he is the first generation to be born here. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Ploughman they were divorced and he won custody of their daughter. He worked as a Doctor, and he later adopted a second daughter.
Motivation: Marry his brother to traveling adventurers.
Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Doctor
Voice: Speaks in third person
Attributes [hide]
Medium (6'9") Tiefling, True Neutral (CR 6)
Armor Class 13
Hit Points 21 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 11 (+0) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Giant, Elven
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 600 gp.
Darrow Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He likes to wear brown tank tops with tan pants. His chestnut hair is smooth and relatively long. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: This man loves music and to teach people music more than just about anything. He is a ruthless business man, a trait he acquired from his mother.
History: Gifted from a young age, Darrow studied abroad. His first spouse was a Adventurer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has never given up on his music dream.
Motivation: Marry his sister to traveling adventurers.
Ideals: Artistic, Entrepeneur, Gifted. Flaws: Ugly. Bonds: Family. Occupation: Sage
Voice: Scratchy, weak
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 12)
Armor Class 13
Hit Points 105 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 14 (+2) | 10 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
Possessions: 4000 gp. Tiger eye turquoise (15 gp). Blue sapphire (400 gp). Black pearl (600 gp). Chalcedony (60 gp). Deep green spinel (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Charles Drover, Male Half-Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a grey collared shirt and white pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His white hair is slicked back into a classic pompadour. He has green eyes.
Personality: This man loves music and to teach people music more than just about anything. He feeds upon the attention of others.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Charles grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Charles. Now he works as a music tutor during his time off.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Artistic, Logical. Bonds: Attractive, Criminal record. Occupation: Bookbinder
Voice: Low range voice
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 370 gp. Eye agate (7 gp). Coral (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!
