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NPC Generator

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Advanced [show]


Hork Brady, Male Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'8" and wears a tan armored body suit, with a simple red line shooting up and back down. His auburn hair is still thick. His ears are large.

Personality: Confrontational and typically high on some drug or another. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born into a rich family. A gypsy cursed him at a young age, leading to his ugly appearance. He's since become an addict/alcoholic.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Ugly, Addict, Secretive. Bonds: Rich. Occupation: Laborer

Voice: High pitched and raspy

Attributes [hide]

Hork Brady, Male Half-Orc Warrior 3
Medium (5'8") Half-Orc, Chaotic Good (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 8 (-1)13 (+1) 18 (+4)8 (-1)
Skills Nature +3, Survival +6
Senses Passive Perception 14
Languages Common, Orc, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 600 sp.


Social Check DCs


Diggory Rayden, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is greying and his face has many wrinkles. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He left for the east, certain he would find work there.

Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help

Flaws: Addict, Depressed. Bonds: Rich, Immigrant, Criminal record. Occupation: Server

Voice: Laughs frequently while speaking

Attributes [hide]

Diggory Rayden, Male Human Commoner 1
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)17 (+3) 15 (+2)14 (+2)
Skills Arcana +5, Intimidation +4
Senses Passive Perception 12
Languages Common, Sylvan, Undercommon, Celestial
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 3000 cp. 1 Masterwork Common Melee.


Social Check DCs


Theodoric Emsworth, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a simple white robe with yellow stripes complete with hood. His silver hair is thinning but still full. His face is covered beneath a completely black helmet.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is skeptical of what others tell him and is slow to trust.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has money and likes to spend it.

Ideals: Athletic, Optimist. Flaws: Shy. Bonds: Rich. Occupation: Cook

Voice: Complex vocabulary, royal

Attributes [hide]

Theodoric Emsworth, Male Human Druid 11
Medium (5'6") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 48 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)15 (+2) 15 (+2)12 (+1)
Skills Insight +6, Medicine +6
Senses Passive Perception 12
Languages Common, Celestial, Gnome
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654432

Possessions: 400 gp. Chalcedony (70 gp). Red-brown spinel (160 gp). Violet garnet (200 gp). Chalcedony (70 gp). Rose (70 gp). Zircon (70 gp). Rose (70 gp).


Social Check DCs


Kite In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a black tunic with grey highlights, and long brown pants that bunch up around his shoes, and sports empty pouches on his belt. He wears a colorful flower in his red fur. His blue eyes have a joyful gleam in them most of the time.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is lazy, self-centered, vain, and jealous.

History: Born in the north to a Carpenter, Kite learned a great deal about his mother's area of expertise. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Adventurer they were divorced and he won custody of their daughter. He worked as a Carpenter, and he later adopted a second daughter.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural tabaxi artifacts is his passion

Flaws: Antagonistic, Selfish. Bonds: Attractive, Job, Family, Adventurer. Occupation: Carpenter

Voice: Tuts and clicks tongue

Attributes [hide]

Kite In the Wind, Male Tabaxi Barbarian 6
Medium (5'2") Tabaxi, Chaotic Good (CR 6)
Armor Class 10
Hit Points 71 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)18 (+4) 13 (+1)16 (+3)
Skills Deception +6, Intimidation +6
Senses Passive Perception 11
Languages Common, Celestial, Goblin, Undercommon, Halfling
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Kensley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is renowned for his bright violet suits and hats. His silver hair is unkempt and raggedy. His eyes are brown.

Personality: Trey is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in a small forest village. When money was particularly tight he was walking through alleys when he overheard a Roofer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he feels threatened by others

Ideals: Athletic, Extrovert. Flaws: Ugly, Fearful. Bonds: Poor, Nature. Occupation: Roofer

Voice: Squeaky

Attributes [hide]

Trey Kensley, Male Human Wizard 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)15 (+2) 11 (+0)11 (+0)
Skills Perception +2, Stealth +4
Senses Passive Perception 14
Languages Common, Auran, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 20 gp. Freshwater pearl (5 gp).


Social Check DCs

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