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NPC Generator

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Advanced [show]


Leaf Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greataxe, but if one is not available he will default to his sai. He has done his best to style his black fur to look like a famous performer. His face is scarred and worn.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not trust anyone and sleeps with one eye open.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. After coming to the age of reason, Leaf took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and to get a good night's sleep

Ideals: Athletic. Flaws: Ugly, Antagonistic, Insomniac. Occupation: Map Maker

Voice: Dutch accent

Attributes [hide]

Leaf Wind, Male Tabaxi Rogue 13
Medium (5'9") Tabaxi, True Neutral (CR 13)
Armor Class 12
Hit Points 42 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 9 (-1)14 (+2) 13 (+1)14 (+2)
Skills Arcana +6, Nature +6
Senses Passive Perception 11
Languages Common, Celestial, Giant
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3

Possessions: 4000 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Silver comb with moonstones (100 gp). Gold music box (4000 gp). Large well-done wool tapestry (300 gp). An abacus with copper, silver and gold markers (70 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). Gold music box (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Cloth of gold vestments (70 gp).


Social Check DCs


Bertram Tatum, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears long strands of ruby and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, marred by chocolates. His black hair is greasy and uncared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He plays an instrument quite well.

History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Bertram took refuge in the large cave and found the beat up axe and armor he uses now. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and money/treasure

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Crown-heir

Voice: Rhymes sentences (sorry)

Attributes [hide]

Bertram Tatum, Male Human Rogue 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)8 (-1) 14 (+2)8 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Aura Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His fur is greying and his face has many wrinkles. His eyes are likewise yellow. His teeth are yellowed and unaligned.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Shoemaker, but he got bored and became a Farmer. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.

Motivation: To be a Shoemaker again; and he loathes his own lifestyle

Flaws: Ugly, Terse, Addict, Depressed. Bonds: Job, Debt. Occupation: Farmer

Voice: Scottish accent

Attributes [hide]

Aura Of Ebony, Male Tabaxi Aristocrat 6
Medium (6'5") Tabaxi, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 8 (-1)13 (+1) 9 (-1)18 (+4)
Skills History +4, Religion +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: Chrysoprase (60 gp).


Social Check DCs


Direcris Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He is bristling with hidden weapons, mostly swords and whips. He has dyed his greying scarlet crest a little too much giving a sharp scarlet color. He wears crescent spectacles with a black brim.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born to a pair of adventurers, Direcris grew up listening to his father's many stories. He was taken from his home at a very young age. He is searching for what he claims is his rightful reward.

Motivation: He feels that his past leaves him morally obligated to help; and he is currently in port desperately looking for someone to get him out

Ideals: Persistence. Bonds: Criminal record, Rich, Adventurer, Slave. Occupation: Architect

Voice: Irish accent

Attributes [hide]

Direcris Argenthrixus, Male Dragonborn Cleric 9
Medium (6'5") Dragonborn, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 54 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)10 (+0) 11 (+0)17 (+3)
Skills Investigation +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 1100 gp. Silver chalice with lapis lazuli gems (120 gp). Silver comb with moonstones (200 gp). Gold music box (3000 gp). Silver comb with moonstones (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lone Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a rose on it. His white fur is slicked back into a classic pompadour. His ears are large.

Personality: He is extraordinarily eccentric. He is a font of random trivia from the lore and stories he has discovered

History: Born to a pair of adventurers, Lone grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his old friends; and money/treasure

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Rich, Adventurer. Occupation: Courier

Voice: Deep voice with rolling R's

Attributes [hide]

Lone Of Shadows, Male Tabaxi Wizard 4
Medium (5'8") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)17 (+3) 11 (+0)12 (+1)
Skills Deception +3, Medicine +2
Senses Passive Perception 10
Languages Common, Gnoll, Celestial, Auran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343200000

Possessions: 10 pp. Aquamarine (600 gp).


Social Check DCs

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