Harbek Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: This late middle aged man wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a pickaxe, but if one is not available he will default to his quarterstaff and is in decent physical shape. His chestnut hair is lengthy and is close to two feet long. He is very pretty but has cold, dead eyes.
Personality: He dislikes all the random violence that takes place in the west. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Dwarves in the west were limited. He moves from town to town, unable to find a place to settle.
Motivation: He wants nothing more than to rejoin the army; and to protect his home
Ideals: Pacifist. Bonds: Attractive, Military, Immigrant. Occupation: Barrister
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 11)
Armor Class 11
Hit Points 98 (11d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
Possessions: 1600 gp. Tiger eye turquoise (9 gp). Violet garnet (1000 gp). Citrine (30 gp). Carnelian (30 gp). Amethyst (120 gp). Blue quartz (9 gp). Star rose quartz (30 gp). Chrysoprase (30 gp). Deep blue spinel (1000 gp). 1 Minor magic item. 1 Minor magic item.
Marbas Belief, Male Tiefling [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a black cloak and cross-gartered tan stockings. He wears his blue hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: A deeply religious man he believes everything happens for a reason. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born on a small isolated farm. He found a children's book about a Tiefling Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Joker. Flaws: Insane. Bonds: Religious, Nature, Adventurer. Occupation: Glassblower
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'0") Tiefling, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 29 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
Possessions: 10000 sp.
Dustin Eastoft, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Beneath his clothing is a huge mess of scar tissue. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He is very pretty but has cold, dead eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Gifted from a young age, Dustin studied abroad. His parents enrolled him in a Monk school at a young age so that he could practice his divine talents. He tends to his Gardener job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Extrovert, Gifted. Flaws: Antagonistic. Bonds: Slave, Attractive, Job. Occupation: Gardener
Voice: Italian accent
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 11)
Armor Class 12
Hit Points 65 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
Possessions: 210 pp. Golden yellow topaz (300 gp). Zircon (50 gp). Onyx (50 gp). Hematite (6 gp). Blue quartz (6 gp). 1 Minor magic item.
Zunn Thackeray, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He has a slight overbite and is overall scrawny. His hair is cut close to his head. His eyes, though not visible through his cowl, are violet.
Personality: Abrasive and pushy, he has a hard time making friends. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He got into the Hunter business at a young age. He dropped out of school before completing his studies. He has drifted from career to career and currently works as a Hunter.
Motivation: He is currently in port desperately looking for someone to get him out; and further expansion of business
Ideals: Joker, Logical. Flaws: Antagonistic. Bonds: Job, Slave. Occupation: Hunter
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'9") Half-Orc, Neutral Good (CR 10)
Armor Class 14
Hit Points 65 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 15 (+2) | 14 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Orc, Sylvan, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 |
Possessions: Star rose quartz (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Randal Melancon, Male Human [Permalink]
Personal [hide]
Description: A 5'8" eastern man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has silver hair. He has green eyes and a tan hat with a yellow feather.
Personality: Eccentric and domineering, Randal will drive conversation. Randal enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To reunite with his old friends; and he desires power and/or immortality
Ideals: Extrovert. Flaws: Hedonist, PTSD. Bonds: Adventurer, Military. Occupation: Tailor
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Terran, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 1000 cp.
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