Windy Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender man wears a blue vest and prefers black and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He has done his best to style his red fur to look like a famous performer. His eyes are blue and beady.
Personality: Stoic and calm, he prefers to meditate than take action. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the west, certain he would find work there.
Motivation: He uses money and sex appeal to get what he needs; and his religion dominates his actions
Ideals: Disciplined. Flaws: Ugly, Hedonist. Bonds: Poor, Immigrant. Occupation: Locksmith
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 52 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
Possessions: 1100 gp.
Diggory Vance, Male Human [Permalink]
Personal [hide]
Description: 5'1" and lanky with angular features, he is an attractive figure. He has a large pastel mantle and cape that has been intricately interwoven into his blue robe. He has shaved his head bald. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born on a small isolated farm. He has had some formal music training, and achieved minor success. He was granted druidic powers by his dying brother.
Motivation: His religion dominates his actions.
Ideals: Philantrophist, Gifted, Artistic. Bonds: Attractive, Nature. Occupation: Weaver
Voice: Whispers
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 18 (+4) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 2000 cp. Rhodochrosite (16 gp).
Theriatis Almeida, Male Half-Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red stubble. He is renowned for his bright black suits and hats. He has a hunchback. He has wavy red hair. His blue eyes dart from person to person to random spaces in the air.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fletcher arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He is greedy; and obtaining odd cultural half-elven artifacts is his passion
Flaws: Ugly, Greedy. Bonds: Rich, Family, Adventurer. Occupation: Fletcher
Voice: Scratchy, weak
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 58 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 14 (+2) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Halfling
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +5
Possessions: 70 pp. Moonstone (60 gp). Sardonyx (60 gp).
Shedinn Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a mite stocky and dresses well, typically a more casual-formal manner. His long copper crest is drawn into a two foot long braid. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.
Personality: He is very quiet and rarely speaks above a whisper. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Due to his spouse's obsession with being a Healer they were divorced and he won custody of their son. He worked as a Merchant, and he later adopted a second son.
Motivation: He has a crush on the local Healer; and wants a kiss
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Family, Has a crush. Occupation: Merchant
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 5)
Armor Class 10
Hit Points 24 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
Possessions: 300 gp. Rich purple corundum (1000 gp). Tourmaline (130 gp). 1 Minor magic item.
Orryn Dunben, Male Gnome [Permalink]
Personal [hide]
Description: He tends to wear a blue poncho over his likewise colored trousers and shirt. His auburn hair is greasy and uncared for. He wears round tiny glasses practically rammed into his face.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is able to make almost anything out of random pieces of junk.
History: A powerful necromancer made him what he is. When money was particularly tight he was walking through alleys when he overheard a Cartwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted martial powers by his dying brother.
Motivation: He wants nothing more than to rejoin the army; and he's looking for his big break
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Mentor, Poor. Occupation: Cartwright
Voice: Sore throat, cough
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 38 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 17 (+3) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. Embroidered silk and velvet mantle with numerous moonstones (900 gp). Carved bone or ivory statuette (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Minor magic item.
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