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Advanced [show]


Rimmon Pain, Male Tiefling [Permalink]

Personal [hide]

Description: He wears just a white suit, and carries ceremonial daggers. His broad hat is riddled with cuts and holes. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Rimmon was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Rimmon took refuge in the large cave and found the beat up ceremonial dagger and armor he uses now. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Fighting, Justice. Flaws: Ugly. Bonds: Nature, Poor. Occupation: Sellsword

Voice: Shortens vowels

Attributes [hide]

Rimmon Pain, Male Tiefling Barbarian 12
Medium (5'10") Tiefling, Neutral Evil (CR 12)
Armor Class 11
Hit Points 135 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)11 (+0) 10 (+0)19 (+4)
Skills Medicine +4, Performance +8
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 1000 gp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). Fire opal pendant on a fine gold chain (2200 gp).


Social Check DCs


Orryn Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He has shaved his head bald. His face is covered beneath a completely black helmet.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was raised in a white middle class family as the only child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and wishes to resurrect an old love

Ideals: Optimist. Flaws: Mundane. Bonds: Attractive, In love. Occupation: Mercenary

Voice: Speaks through clenched teeth

Attributes [hide]

Orryn Pilwicken, Male Gnome Bard 4
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 35 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 20 (+5)15 (+2) 14 (+2)13 (+1)
Skills Medicine +4, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 26000 cp. Tourmaline (130 gp). Coral (130 gp). Pink pearl (130 gp). 1 Minor magic item.


Social Check DCs


Anselm Breeden, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he does not wear sleeves and tends to eschew shirts when he can avoid it. His black hair is cut short. He wears a mask on his face.

Personality: While he acts the brute, he is far gentler than he would appear. He is obsessed with a lost civilization.

History: Anselm was born the youngest of three triplets. When money was particularly tight he was walking through alleys when he overheard a Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his old friends

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Adventurer, Family. Occupation: Guard

Voice: Raspy

Attributes [hide]

Anselm Breeden, Male Human Warrior 1
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)10 (+0) 15 (+2)15 (+2)
Skills History +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 140 gp. Eye agate (7 gp). 1 Masterwork Common Melee.


Social Check DCs


Taklinn Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: This man is very fat, and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has wavy black hair. His ears are large.

Personality: Eccentric and domineering, Taklinn will drive conversation. Flattery will make him almost putty in your hands.

History: He got into the Carpenter business at a young age. He helped his mother out around the business and became quite the natural. He became a Carpenter soon after.

Motivation: Expand his business; and he's in love

Ideals: Extrovert. Flaws: Ugly, Selfish. Bonds: Job, Has a crush. Occupation: Carpenter

Voice: Timid voice

Attributes [hide]

Taklinn Rubyeye, Male Dwarf Fighter 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)10 (+0) 17 (+3)7 (-2)
Skills Insight +5, Persuasion +0
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 210 gp. 1 Chain shirt.


Social Check DCs


Shadow Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'2", this man is wearing a long, brown, dusty cloak. His fur is yellow and curly. He has a dull look in his hazel eyes.

Personality: Abrasive and pushy, he has a hard time making friends. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gifted student he started as a Carter, but he got bored and became a Dyer. Recently he has begun working with bootleggers and crooks.

Motivation: He's looking for his big break; and he'd like to take his coworkers down a peg

Flaws: Antagonistic. Bonds: Job, Military, Criminal record, Adventurer. Occupation: Dyer

Voice: Cold and demanding tone

Attributes [hide]

Shadow Grass, Male Tabaxi Paladin 2
Medium (6'2") Tabaxi, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)14 (+2) 15 (+2)13 (+1)
Skills Religion +4
Senses Passive Perception 12
Languages Common, Aquan, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 50 gp.


Social Check DCs

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