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NPC Generator

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Advanced [show]


Donaar Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'1". He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and his gloved hand is found clutching a trident. His brass crest is braided into rings. His eyes are red and catlike.

Personality: He is fixated on the number 77. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He never wears the same outfit twice, unless he absolutely has to.

History: He was born in a small forest village. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He now mingles about in high society.

Motivation: Money/treasure; and he wants to meet his childhood hero

Ideals: Artistic. Flaws: Insane. Bonds: Rich, Nature, Adventurer. Occupation: Fortune-teller

Voice: Sighs a lot, exhausted

Attributes [hide]

Donaar Ghaallixirn, Male Dragonborn Barbarian 3
Medium (6'1") Dragonborn, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)12 (+1) 12 (+1)15 (+2)
Skills Persuasion +4, Survival +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 60 pp.


Social Check DCs


Burgell Welber, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and is dressed in an above average manner. His chestnut hair is thinning but still full. He wears crescent spectacles with a black brim.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is able to fit into much smaller and tighter spaces than normal.

History: The child of a Gardener, who enjoyed hunting, Burgell was taken on many hunting expeditions. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Persistence, Gifted. Flaws: PTSD. Bonds: Attractive, Nature. Occupation: Guard

Voice: French accent

Attributes [hide]

Burgell Welber, Male Gnome Paladin 10
Small (3'7") Gnome, True Neutral (CR 10)
Armor Class 12
Hit Points 79 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)17 (+3) 9 (-1)8 (-1)
Skills Arcana +7, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Terran, Undercommon
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1400 gp. Tiger eye turquoise (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shedinn Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver crest. He wears a tan collared shirt and pastel pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He has a hunchback. His silver crest is matted, messy, and big. He tend to wears goggles to shield his eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. The war was a terrible time for him, and Shedinn does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in the south. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He left for the south, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and wishes to resurrect an old love

Ideals: Optimist. Flaws: Ugly, Depressed. Bonds: Military, Immigrant. Occupation: Body Guard

Voice: Speaks with a cold

Attributes [hide]

Shedinn Dhyrktelonis, Male Dragonborn Sorcerer 3
Medium (6'6") Dragonborn, Lawful Good (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)18 (+4) 13 (+1)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Abyssal, Druidic, Elven, Gnome
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14650000000

Possessions: 2000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Trag Livingstone, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his brown boots flare out at the collars. He has no hair. He has a tattooed face.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother was a soldier and died while he was still young. Trag was left his mother's suit of armor and trained in its use and care. Since then, he has sought to make the best of life.

Motivation: A deep hatred of dire rats; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Optimist. Flaws: Ugly. Bonds: Slave, Military, Enemies. Occupation: Cartwright

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Trag Livingstone, Male Half-Orc Aristocrat 11
Medium (6'3") Half-Orc, Neutral Good (CR 11)
Armor Class 10
Hit Points 61 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 12 (+1)14 (+2) 15 (+2)16 (+3)
Skills Athletics +8, Perception +6
Senses Passive Perception 16
Languages Common, Orc, Druidic, Ignan
Attacks Melee +8 / 3d8+4, Ranged +4 / 3d8+0, Grapple +6

Possessions: 3000 gp. Golden yellow topaz (1400 gp). Blue quartz (9 gp). Aquamarine (1400 gp). Black pearl (1400 gp). Rhodochrosite (9 gp). Brown-green garnet (150 gp). Alexandrite (1400 gp). Carnelian (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gennal Palomarez, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear violet clothing when he does not wear armor. His red hair is cut short. His eyes are blue and catlike.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a very good compulsive liar and kleptomaniac.

History: He was born to a criminal king-pin and mafia family Gennal liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He has comitted a past crime that haunts him to this day; and further expansion of business

Ideals: Impeccable. Flaws: Secretive. Bonds: Attractive, Criminal record, Nature, Job. Occupation: Tanner

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gennal Palomarez, Male Half-Elf Barbarian 5
Medium (5'7") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 36 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 11 (+0)13 (+1) 14 (+2)14 (+2)
Skills Deception +5, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4

Possessions: 20000 cp.


Social Check DCs

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