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NPC Generator

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Advanced [show]


Kelter Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is wearing a long, brown, dusty cloak. He wears his white hair down. His eyes are likewise hazel.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He also has developed a complete distrust of the Navigator profession.

History: He got into the Priest business at a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Religious, Adventurer. Occupation: Priest

Voice: Sounds elderly

Attributes [hide]

Kelter Wildheart, Male Halfling Cleric 5
Small (3'2") Halfling, Lawful Good (CR 5)
Armor Class 15
Hit Points 40 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)9 (-1) 14 (+2)12 (+1)
Skills Insight +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 2000 sp. Star rose quartz (50 gp). Freshwater pearl (7 gp). Jade (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nithther Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he has a large brown mantle and cape that has been intricately interwoven into his red robe. His crest, while still mostly bronze, has prominent grey streaks. His skin is flawless and his gold eyes scan people very quickly.

Personality: Nithther hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a pair of adventurers, Nithther grew up listening to his mother's many stories. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Artistic. Flaws: Secretive. Bonds: Attractive, Adventurer, Religious. Occupation: Bookbinder

Voice: Dark and ominous

Attributes [hide]

Nithther Zzzxaaxthroth, Male Dragonborn Adept 5
Medium (6'6") Dragonborn, True Neutral (CR 5)
Armor Class 10
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)14 (+2) 16 (+3)14 (+2)
Skills Deception +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Abyssal, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 600 gp. Rhodochrosite (13 gp). Emerald (400 gp). Smoky quartz (20 gp).


Social Check DCs


John Langdon, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely green suit with grey socks and a vest with buckled shoes. He carries a battered spear and tarnished quarterstaff as well. He has a very tight haircut. His fair skin shows little sign of his aristocratic breeding.

Personality: He does not believe in betrayal or weakness as things to be tolerated. John is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He comes from a rich southern family. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: Regain custody of his daughter; and wants to raise his children well

Ideals: Fighting, Justice. Bonds: Attractive, Family, Rich. Occupation: Miner

Voice: Uses lots of figures of speech

Attributes [hide]

John Langdon, Male Human Wizard 11
Medium (5'8") Human, Chaotic Neutral (CR 11)
Armor Class 9
Hit Points 56 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)16 (+3) 15 (+2)9 (-1)
Skills Insight +6
Senses Passive Perception 12
Languages Common, Draconic, Gnoll, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154444321

Possessions: 240 pp. Carnelian (50 gp). Freshwater pearl (9 gp). Rose (50 gp). Bloodstone (50 gp). White opal (400 gp). Rich purple corundum (400 gp). Black star sapphire (400 gp). Zircon (50 gp).


Social Check DCs


Beiro Ariessus, Male Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft black waves gently in the breeze. His brown hair is cut jaggedly and amateurishly. His fair skin shows little sign of his aristocratic breeding.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is harsh and unforgiving.

History: Born in the west to a Bowyer, Beiro learned a great deal about his mother's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has worked as a Bowyer like his mother before him.

Motivation: He'd like to take his coworkers down a peg; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Attractive, Job. Occupation: Bowyer

Voice: Complex vocabulary, royal

Attributes [hide]

Beiro Ariessus, Male Elf Warlock 5
Medium (5'5") Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)13 (+1) 13 (+1)12 (+1)
Skills Athletics +3, Deception +4
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: Just what you see.


Social Check DCs


Zook Garrick, Male Gnome [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'5" and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair, while still mostly auburn, has prominent grey streaks. He has a tattooed face.

Personality: Overbrimming with self-confidence, Zook isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the north to a Beggar, Zook learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He left for the north, certain he would find work there.

Motivation: Regain custody of his daughter; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Impeccable. Bonds: Adventurer, Job, Immigrant, Family. Occupation: Beggar

Voice: High pitched and raspy

Attributes [hide]

Zook Garrick, Male Gnome Adept 1
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)14 (+2) 13 (+1)13 (+1)
Skills Athletics +2, Deception +3
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 120 gp.


Social Check DCs

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