Azzakh Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a well pressed and immaculate suit (or dress). His crest is greying and his face has many wrinkles. His red eyes are passionate and lively.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dragonborn in existence. He has all his life been fascinated with poetry.
History: Sold as a small child to a wizard, Azzakh was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents enrolled him in a Warrior school at a young age so that he could practice his psionic talents. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To reunite with his old friends; and nothing but the best is good enough for him
Ideals: Justice, Artistic, Gifted. Bonds: Mentor. Occupation: Mercenary
Voice: Soft and mumbly
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 9 (-1) | 10 (+0) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Goblin, Aquan, Ignan
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
Possessions: 900 sp.
Lorm Hale, Male Half-Orc [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. His skin is fair and his fingers are delicate and long. With bright red hair and a scraggly beard. His gray eyes dart from person to person.
Personality: He speaks before he thinks and is too direct. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born the only child of a wealthy merchant. His druidic abilities were realized during a raid on his village. He has been a successful dealer in antiques buying low and selling high.
Motivation: To prove his worth to the world; and retire the richest man in the south
Ideals: Gifted, Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Slave. Occupation: Brewer
Voice: Soft and melodious
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2
Possessions: 31000 sp. 1 Minor magic item.
Azaki Galanodel, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who sports blue clothing, slightly heavier than average wear. His auburn hair is kept up in a ponytail inside a deerstalker hat. He has several tiny opal earrings on each ear.
Personality: He is business-like. He takes instructions and follows them to the letter. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: An old rival family wants him found; and a need for knowledge about a nearby landmark
Ideals: Professionalism. Bonds: Rich, Family, Slave, Adventurer. Occupation: Shoemaker
Voice: Squeaky
Attributes [hide]
Medium (4'9") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Undercommon, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 400 gp.
Vonbin Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He typically wears tan cloth garments or leather armor. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His otherwise smooth face is marked with small tiny scars.
Personality: He is business-like. He takes instructions and follows them to the letter. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He got into the Cook business at a young age. He dropped out of school before completing his studies. He has drifted from career to career and currently works as a Cook.
Motivation: Balancing his hectic life and new Cook responsibilities is difficult; and further expansion of business
Ideals: Professionalism, Entrepeneur, Logical. Bonds: Immigrant, Job. Occupation: Cook
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. 1 Simple lock. 1 Masterwork Thieves’ tools. 1 Hourglass.
Baern Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a worn and beaten armor. His hair is long and chestnut with streaks of white, and is pulled back with small white clips. His beard is white, braided, and well cared for. He has a tattooed face.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is able to make almost anything out of random pieces of junk.
History: Born to a pair of adventurers, Baern grew up listening to his father's many stories. Baern abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: He wants to meet his childhood hero.
Ideals: Gifted. Bonds: Job, Adventurer, Enemies. Occupation: Unemployed
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 108 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 19 (+4) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 3d10-1, Ranged +4 / 3d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: 3000 gp.
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Their contribution stands as a beacon of hope for all adventurers!
