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Raymond Waite, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears black trousers with blue and brown striped suspenders. He wears various colorful collared shirts. His chestnut hair is still thick. He wears a mask on his face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. The war was a terrible time for him, and Raymond does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: A powerful slaver made him what he is. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his brother; and his spouse's relatives view him with great suspicion

Flaws: Terse, Depressed. Bonds: Military, Mentor, Family. Occupation: Mayor

Voice: Old Prospector

Attributes [hide]

Raymond Waite, Male Half-Elf Wizard 8
Medium (5'2") Half-Elf, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 20 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)12 (+1) 17 (+3)15 (+2)
Skills Persuasion +5
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 600 gp. Alexandrite (500 gp). Peridot (70 gp). Silver pearl (100 gp).


Social Check DCs


Traubon Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears white leather gloves, a white jacket, and tight pants. He has a slight overbite and is overall scrawny. His brown hair is matted, messy, and big. His hazel eyes peer out from beneath his wide-brimmed white hat.

Personality: He hates Dwarves with a passion. As such he is filled with self loathing. He is afraid of women and trembles around them

History: Traubon was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Flaws: Ugly, Racist, Shy. Bonds: Poor, Adventurer. Occupation: Sculptor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Traubon Foamtankard, Male Dwarf Cleric 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)13 (+1) 12 (+1)11 (+0)
Skills Investigation +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: Just what you see.


Social Check DCs


Anselm Staurheim, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His red hair is long and unkept. He tend to wears goggles to shield his eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He also hits on women, regardless of circumstances.

History: He was raised in a mountains tribe. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted from career to career and currently works as a Detective.

Motivation: He is unsatisfied with his job.

Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Has a crush, Nature, Job. Occupation: Detective

Voice: Irish accent

Attributes [hide]

Anselm Staurheim, Male Human Adept 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 18 (+4)16 (+3) 13 (+1)13 (+1)
Skills Persuasion +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Auran, Celestial, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 20 pp.


Social Check DCs


Merihim Anguish, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears a small hat to cover his moderate length purple hair. He is baby faced.

Personality: He speaks before he thinks and is too direct. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was very strict, and drilled into him lessons on being the perfect gentleman. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He feels that his past leaves him morally obligated to help; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Gifted, Impeccable. Flaws: Impulsive. Bonds: Rich, Criminal record. Occupation: Animal Trainer

Voice: Italian accent

Attributes [hide]

Merihim Anguish, Male Tiefling Wizard 16
Medium (5'7") Tiefling, Chaotic Neutral (CR 16)
Armor Class 12
Hit Points 74 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)19 (+4) 15 (+2)12 (+1)
Skills Athletics +7, Survival +7
Senses Passive Perception 12
Languages Common, Goblin, Aquan, Druidic, Infernal
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day174444443320

Possessions: 3000 gp. Zircon (30 gp). Iolite (30 gp). Deep green spinel (110 gp). Obsidian (8 gp).


Social Check DCs


Dalgal Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'3" when asserting himself. He has no hair. He wears crescent spectacles with a black brim.

Personality: He is a Merchant first and foremost. He believes firmly that knowledge should be universal. He misses his home and complains about the freezing weather, even in summer.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. Recently the stress of being a Merchant has made it difficult for him to sleep.

Motivation: Expand his business; and balancing his hectic life and new merchant responsibilities is difficult

Flaws: Ugly, Disease, Insomniac. Bonds: Job, Immigrant. Occupation: Merchant

Voice: Shortens vowels

Attributes [hide]

Dalgal Stoutale, Male Dwarf Aristocrat 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)16 (+3) 12 (+1)7 (-2)
Skills Performance +0, Religion +5
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Terran, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 220 gp. 3 Alchemist’s fire.


Social Check DCs

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