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NPC Generator

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Advanced [show]


Dayereth Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears many layers of old clothing at all times. He is bald on top and has large brown tufts of hair around his ears. His green eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born to a poor family in the city he treasured whatever gifts he got. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He is untrained/undisciplined, which makes him dangerous.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Ugly, Shy, Insane. Bonds: Poor, Criminal record, Religious. Occupation: Baker

Voice: Thin and wheezing

Attributes [hide]

Dayereth Ofandrus, Male Elf Cleric 3
Medium (5'1") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)14 (+2) 13 (+1)17 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 11
Languages Common, Elven, Halfling, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Immeral Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a tight fitting black shirt and pants. He wears a small hat to cover his moderate length white hair. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He loves telling others what to do and how they should feel about things. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fisher work with an outfit from a few towns over. Fisher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and his religion dominates his actions

Ideals: Opinionated. Flaws: Ugly. Bonds: Job, Religious, Family. Occupation: Fisher

Voice: Spanish accent

Attributes [hide]

Immeral Koehlanna, Male Elf Expert 3
Medium (5'5") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)13 (+1) 11 (+0)14 (+2)
Skills Animal Handling +2, Nature +3
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Suhnae Flows, Male Half-Elf [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., and carries morningstars. His brown hair is cut short with large spiked bangs in the front. He is very pretty but has cold, dead eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He feeds upon the attention of others.

History: He was born in the north. A freak accident while working with his Barrister father left him crippled. He has never given up on his writing dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Artistic. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Painter

Voice: Whispers

Attributes [hide]

Suhnae Flows, Male Half-Elf Warrior 1
Medium (5'11") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)14 (+2) 14 (+2)14 (+2)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Infernal, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 30 pp. Golden pearl (40 gp).


Social Check DCs


Gimble Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His silver hair is matted, messy, and big. He wears a mask on his face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He plays an instrument quite well.

History: He was born to a criminal king-pin and mafia family He moved from fad to fad and when he turned 15 he discovered poetry. Being a Weaver kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Joker, Artistic, Fighting. Flaws: Ugly. Bonds: Criminal record. Occupation: Weaver

Voice: growls and snarls, animalistic

Attributes [hide]

Gimble Waggletop, Male Gnome Bard 11
Small (3'2") Gnome, True Neutral (CR 11)
Armor Class 11
Hit Points 87 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 19 (+4)18 (+4) 12 (+1)9 (-1)
Skills Deception +3, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Infernal, Elven, Auran, Goblin
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day163333100

Possessions: 3000 sp. Gold dragon comb with red garnet eye (900 gp). Golden circlet with four aquamarines (1000 gp). Large well-done wool tapestry (200 gp). Black velvet mask with numerous citrines (180 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nadarr Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: This slender man stands about 6'8". He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He keeps his white crest in a pixie cut. This gold eyed southerner is not easily forgotten.

Personality: Nadarr is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised in a mountains tribe. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Nadarr took refuge in the large cave and found the beat up crossbow and armor he uses now. He has drifted from career to career and currently works as a Sellsword.

Motivation: He seems to be bored by most things; and to be a sailor again

Ideals: Extrovert, Gifted. Flaws: Mundane. Bonds: Nature, Job. Occupation: Sellsword

Voice: High pitched, excited

Attributes [hide]

Nadarr Pyraxtallinost, Male Dragonborn Cleric 4
Medium (6'8") Dragonborn, Lawful Good (CR 4)
Armor Class 9
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 13 (+1)11 (+0) 11 (+0)15 (+2)
Skills Arcana +2, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 200 gp. 2 Antitoxin. 1 Alchemist’s fire. 3 Holy water.


Social Check DCs

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