Gardain Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears very tight pants and wife beaters, though occasionally he sports a green coat. He wears a deerstalker hat to hide his balding. He wears large thick round spectacles.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Gardain was born the youngest of three triplets. His mother was very strict, and drilled into him lessons on being the perfect gentleman. By chance he met his sister recently and the two have been together since.
Motivation: Marry his sister to traveling adventurers; and to clean up the streets
Ideals: Impeccable, Justice. Bonds: Family, Guardian. Occupation: Merchant
Voice: Soothing and warm
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 12)
Armor Class 11
Hit Points 91 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 8 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 400 pp.
Theodoric Fasharash, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears suspenders and violet workpants. His shirt is red, and he wears a heavy violet leather apron most of the time. He keeps his brown hair in a pixie cut. He wears a mask on his face.
Personality: He is extraordinarily eccentric. He is a great chef.
History: He was born in a small island village. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Money/treasure; and he is greedy
Ideals: Gifted. Flaws: Insane, Shy. Bonds: Nature, Rich. Occupation: Locksmith
Voice: Draws out vowels
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 30 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 16 (+3) | 8 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 2000 sp. Chalcedony (40 gp). Deep green spinel (140 gp). White opal (400 gp). Lapis lazuli (5 gp).
Hadarai Bulsara, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is muscular with a powerful set of arms. He has moderate length red hair. His otherwise smooth face is marked with small tiny scars.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He never wears the same outfit twice, unless he absolutely has to.
History: Hadarai was born in the west. At a young age he loved to build and create. His first spouse was a Courier, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.
Motivation: To reunite with his old friends; and marry his brother to traveling adventurers
Ideals: Philantrophist, Artistic, Persistence. Bonds: Adventurer, Family. Occupation: Bookbinder
Voice: Spanish accent
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 40000 cp. Peridot (20 gp). Jasper (20 gp). Jasper (20 gp).
Dharg Blakely, Male Half-Orc [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing the road beaten gear of a warrior. With a patchy blonde beard and wild blonde hair. He wears round tiny glasses practically rammed into his face.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. As long as the job gets done he does not care how it got done.
History: Born to a poor family in the city he treasured whatever gifts he got. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is wracked by social anxiety.
Ideals: Fighting, Athletic, Passionate, Professionalism. Bonds: Poor, Nature. Occupation: Bounty Hunter
Voice: Sore throat, cough
Attributes [hide]
Medium (6'1") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
Possessions: 140 gp. Large well-done wool tapestry (200 gp).
Art In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a white tunic with grey highlights, and long blue pants that bunch up around his shoes. His yellow fur is knotted and matted. His eyes are likewise copper. His teeth are yellowed and unaligned.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Art was born in the south. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. Days after completing his studies, news broke out that his hometown was attacked by orcs. Art was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.
Motivation: Marry his brother to traveling adventurers.
Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Family, Enemies. Occupation: Scribe
Voice: Pronounces O like U
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Good (CR 6)
Armor Class 11
Hit Points 11 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 15 (+2) | 9 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Terran, Elven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1000 gp.
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Their contribution stands as a beacon of hope for all adventurers!
