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Advanced [show]


Kiirith Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his red crest in a flapper bob. His gold eyes lackadaisically let the world flow into them.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Gifted from a young age, Kiirith studied abroad. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Philantrophist, Gifted. Flaws: Insane. Occupation: Tailor

Voice: Ums and uhs a lot

Attributes [hide]

Kiirith Yarjerit, Male Dragonborn Monk 15
Medium (6'2") Dragonborn, Chaotic Good (CR 15)
Armor Class 12
Hit Points 124 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 18 (+4)17 (+3) 8 (-1)14 (+2)
Skills Athletics +9, Stealth +7
Senses Passive Perception 9
Languages Common, Celestial, Dwarven, Aquan
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +7

Possessions: 3000 gp. Eye agate (8 gp). Lapis lazuli (8 gp). Iolite (60 gp). Banded agate (8 gp). Chrysoprase (60 gp). Fire opal (1100 gp). Alexandrite (300 gp). Fiery yellow corundum (1100 gp). Lapis lazuli (8 gp). Violet garnet (300 gp). Rock crystal (60 gp). Obsidian (8 gp). Chalcedony (60 gp). Rock crystal (60 gp). Deep green spinel (100 gp). Moonstone (60 gp). 1 Medium magic item.


Social Check DCs


Gardain Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a simple burlap shirt and baggy pants. He conceals his bastard sword with his veritable burlap sack of a shirt. His auburn hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is almost excessively polite to everyone, even when angry. Energy wise he seems alert and responsive.

History: He was born several months after his mother was called into army service. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A strong sense of loyalty to Dwarven people; and he has money and likes to spend it

Ideals: Professionalism. Flaws: Shy, Racist. Bonds: Military, Rich. Occupation: Butcher

Voice: Rolls R's

Attributes [hide]

Gardain Rumnaheim, Male Dwarf Expert 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)12 (+1) 10 (+0)9 (-1)
Skills Investigation +3, Persuasion +1
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 350 gp.


Social Check DCs


Dain Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a white shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them, and is pretty ugly. He has styled his chestnut hair well, parting it to the right. This violet eyed westerner is not easily forgotten.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Flattery will make him almost putty in your hands.

History: He was born to a criminal king-pin and mafia family His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying brother.

Motivation: He is a bit of a kleptomaniac; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Flaws: Ugly, Cynical, Selfish. Bonds: Criminal record. Occupation: Beggar

Voice: Italian accent

Attributes [hide]

Dain Glanhig, Male Dwarf Barbarian 12
Medium (4'1") Dwarf, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 143 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)16 (+3) 11 (+0)12 (+1)
Skills Perception +4, Stealth +5
Senses Passive Perception 15
Languages Common, Dwarven, Ignan, Aquan, Elven
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1

Possessions: 400 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Suhnae Withrethin, Male Elf [Permalink]

Personal [hide]

Description: An older man who wears a black collared shirt and brown pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt, he is not a threatening figure. His hair is always cut to a buzz. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the west his family was never financially stable. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is a bit of a kleptomaniac; and wants to open a new tavern

Flaws: Impulsive, Antagonistic. Bonds: Job, Poor, Criminal record. Occupation: Spy

Voice: Spanish accent

Attributes [hide]

Suhnae Withrethin, Male Elf Adept 9
Medium (4'9") Elf, Neutral Evil (CR 9)
Armor Class 10
Hit Points 19 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)12 (+1) 15 (+2)10 (+0)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Draconic
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332100

Possessions: 1800 gp. Black pearl (500 gp). Alexandrite (500 gp). Malachite (4 gp). Rock crystal (60 gp). Amber (70 gp). Tourmaline (70 gp). Brown-green garnet (70 gp).


Social Check DCs


Patrick Norton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He typically wears blue cloth garments or leather armor. His black hair has been sun bleached extensively. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is extraordinarily eccentric. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mason arts, while his father instructed him in etiquette, music and courtly manner. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mason work with an outfit from a few towns over. Mason work suited him well, and with each successful project, he earned more gold and more respect from his peers. He is untrained/undisciplined, which makes him dangerous.

Motivation: His relatives are trying to arrange a marriage; and balancing his hectic life and new mason responsibilities is difficult

Flaws: Insane, Fearful. Bonds: Rich, Job, Family. Occupation: Mason

Voice: Jamaican accent

Attributes [hide]

Patrick Norton, Male Human Cleric 4
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)13 (+1) 18 (+4)11 (+0)
Skills Insight +6, Investigation +3
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14532000000

Possessions: 11000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). Silver chalice with lapis lazuli gems (120 gp). 1 Minor magic item.


Social Check DCs

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