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NPC Generator

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Advanced [show]


Ralf Barclay, Male Human [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He wears tight fitting clothing which further accentuates his frame. His golden hair is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.

Personality: A skeptical and narcissistic man, Ralf's first love is himself. His second love is also himself. He is frequently practicing swordplay.

History: He was born in the east. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He moves from town to town, unable to find a place to settle.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Bonds: Attractive, Military, Immigrant, Adventurer. Occupation: Spy

Voice: Ums and uhs a lot

Attributes [hide]

Ralf Barclay, Male Human Fighter 2
Medium (6'3") Human, Neutral Good (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)12 (+1) 12 (+1)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 5000 cp.


Social Check DCs


Bernard Ashton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a red vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his red boots flare out at the collars. With a patchy auburn beard and wild auburn hair. He tend to wears goggles to shield his eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is afraid of women and trembles around them

History: Born in the south to a Dyer, Bernard learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Dyer. He has worked as a Dyer like his mother before him.

Motivation: He seems to be bored by most things; and he'd like to take his coworkers down a peg

Flaws: Shy, Mundane. Bonds: Attractive, Job, Enemies. Occupation: Dyer

Voice: Whispers

Attributes [hide]

Bernard Ashton, Male Human Ranger 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)10 (+0) 12 (+1)12 (+1)
Skills Arcana +3, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 500 gp.


Social Check DCs


Sapply Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: This man is wearing a long, brown cloak, and sports empty pouches on his belt. He has no hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a logical person and will generally grow upset if things defy logic and science.

History: A powerful necromancer made him what he is. He helped his father out around the business and became quite the natural. He became a Navigator soon after.

Motivation: Many brigands want him driven away; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Logical. Flaws: Ugly, Sensitive. Bonds: Mentor, Job, Enemies. Occupation: Navigator

Voice: Australian accent

Attributes [hide]

Sapply Rofferton, Male Gnome Cleric 1
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)9 (-1) 11 (+0)12 (+1)
Skills Acrobatics +3, Religion +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 3000 cp.


Social Check DCs


Zepar Guile, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He very much looks the part of a Sculptor. He keeps his long chestnut hair kept up in a rat tail. He is baby faced.

Personality: Zepar is depressed about a lot of things. He tends to be a nihilist. He never wears the same outfit twice, unless he absolutely has to.

History: Born in the south his family was never financially stable. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Sculptor job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Job, Poor. Occupation: Sculptor

Voice: Strong lisp

Attributes [hide]

Zepar Guile, Male Tiefling Commoner 8
Medium (5'8") Tiefling, Neutral Evil (CR 8)
Armor Class 9
Hit Points 17 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)13 (+1) 15 (+2)15 (+2)
Skills Acrobatics +2, History +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +4

Possessions: 1300 gp. Fire opal pendant on a fine gold chain (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lone In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His long red fur is drawn into a two foot long braid. He is very pretty but has cold, dead eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Lone is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Lone was born in the south. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. He now owns his own business.

Motivation: To unite with his sister; and expand his business

Ideals: Fighting, Athletic, Persistence. Bonds: Attractive, Job, Family. Occupation: Ploughman

Voice: Farmer accent

Attributes [hide]

Lone In the Wind, Male Tabaxi Wizard 10
Medium (6'5") Tabaxi, Neutral Good (CR 10)
Armor Class 11
Hit Points 37 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)8 (-1) 10 (+0)11 (+0)
Skills Performance +4, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 140 pp. Golden pearl (60 gp). Blue sapphire (1600 gp). Star rose quartz (40 gp). Tiger eye turquoise (4 gp). Jasper (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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