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Advanced [show]


Art Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His white fur is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born at the edge of vast plains. He was an apprentice working in his mother's forge. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To be a Gardener again.

Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Job, Nature. Occupation: Jeweler

Voice: Sore throat, cough

Attributes [hide]

Art Of World, Male Tabaxi Fighter 12
Medium (5'8") Tabaxi, Lawful Good (CR 12)
Armor Class 12
Hit Points 85 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)10 (+0) 14 (+2)14 (+2)
Skills Acrobatics +6, Nature +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +4

Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rimmon Knack, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a colorful flower in his red hair. His silver eyes have a joyful gleam in them most of the time.

Personality: Stoic and calm, he prefers to meditate than take action. A true patriot, Rimmon would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He served in the navy to pay for his family's outstanding loans. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Disciplined. Flaws: Disease. Bonds: Rich, Attractive, Military, Adventurer. Occupation: Performer

Voice: Spits and sputters

Attributes [hide]

Rimmon Knack, Male Tiefling Wizard 10
Medium (6'0") Tiefling, Lawful Good (CR 10)
Armor Class 12
Hit Points 24 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)16 (+3) 11 (+0)19 (+4)
Skills Arcana +7, Stealth +6
Senses Passive Perception 10
Languages Common, Auran, Draconic, Ignan
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154443320

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thervan Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He sports blue clothing, slightly heavier than average wear. He wears his hair in dreadlocks. He tend to wears goggles to shield his eyes.

Personality: He snorts whenever he laughs or is feeling confident. He is used to getting what he wants. In part because he is a meticulous planner.

History: Thervan was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His childhood dream was to be a Weaver, but he was a colossal failure. He now owns his own business.

Motivation: Expand his business.

Ideals: Professionalism. Bonds: Poor, Job. Occupation: Farmer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Thervan Ostoroth, Male Elf Fighter 12
Medium (5'5") Elf, True Neutral (CR 12)
Armor Class 12
Hit Points 43 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)14 (+2) 13 (+1)15 (+2)
Skills Animal Handling +5, Athletics +5
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Gnoll
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +5

Possessions: Silver-plated steel longsword with jet jewel in hilt (200 gp). Embroidered and bejeweled glove (3000 gp). A small bag of saffron. (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelard Wallace, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears long strands of amethyst and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. With bright white hair and a scraggly beard. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Adelard was born the youngest of three triplets. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He became a Tanner soon after.

Motivation: An old rival family wants him found.

Flaws: Fearful, Antagonistic. Bonds: Rich, Job, Family. Occupation: Tanner

Voice: Spits and sputters

Attributes [hide]

Adelard Wallace, Male Human Adept 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)11 (+0) 10 (+0)12 (+1)
Skills Animal Handling +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 700 sp.


Social Check DCs


Gunter Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He prefers to wear yellow clothing when he does not wear armor. His white hair and beard is wavy and long. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Energy wise he seems alert and responsive.

History: The child of a Shipwright, who enjoyed hunting, Gunter was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Miller and was forced into it by his family; and he wants nothing more than to rejoin the army

Ideals: Athletic, Professionalism. Flaws: Mundane. Bonds: Nature, Family, Military. Occupation: Miller

Voice: Pirate accent

Attributes [hide]

Gunter Kelsey, Male Human Rogue 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)17 (+3) 10 (+0)10 (+0)
Skills Deception +3, Survival +3
Senses Passive Perception 10
Languages Common, Celestial, Terran, Auran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 10000 cp. Azurite (16 gp). Hematite (16 gp). Azurite (16 gp). Banded agate (16 gp).


Social Check DCs

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