Fulbar Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: He is in excellent shape and likes to wear white tank tops with tan pants. His white hair is cut short. His fair skin shows little sign of his aristocratic breeding.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: Gifted from a young age, Fulbar studied abroad. A few years later when the south was not economically sound they moved to his current location. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.
Motivation: Wants to work out more often; and he's looking for his big break
Ideals: Athletic, Gifted. Flaws: Greedy. Bonds: Attractive, Immigrant. Occupation: Carter
Voice: Speaks like tongue is numb
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 16)
Armor Class 14
Hit Points 161 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 20 (+5) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 5000 gp. Azurite (16 gp). Carnelian (40 gp). Amber (90 gp). Aquamarine (400 gp). Rhodochrosite (16 gp). 1 Minor magic item. 1 Minor magic item.
Pandjed Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Beneath his clothing is a huge mess of scar tissue. His red crest is drawn into a tight pony tail with a butterfly scrunchie. He is very pretty but has cold, dead eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born to a pair of adventurers, Pandjed grew up listening to his mother's many stories. When money was particularly tight he was walking through alleys when he overheard a Healer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk
Ideals: Fighting. Bonds: Poor, Slave, Attractive, Adventurer. Occupation: Healer
Voice: Slurs words
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 11)
Armor Class 13
Hit Points 114 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 16 (+3) | 16 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Goblin, Abyssal, Sylvan
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
Possessions: 700 gp. Amber (80 gp). Alexandrite (400 gp). Smoky quartz (30 gp). Obsidian (11 gp). Obsidian (11 gp). Tiger eye turquoise (11 gp). 1 Minor magic item. 1 Minor magic item.
Dazzazn Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: He dresses like a well dressed Stylist does. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a card on it. His black crest is smooth and relatively long. His red eyes dart from person to person.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a small toy that he constantly fidgets with.
History: Dazzazn was raised in a hard working conservative environment. His mother was a soldier and died while he was still young. Dazzazn was left his mother's suit of armor and trained in its use and care. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: A rival would like him out of the picture; and balancing his hectic life and new stylist responsibilities is difficult
Flaws: Shy, Addict. Bonds: Job, Military, Criminal record. Occupation: Stylist
Voice: Soft and mumbly
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 15 (+2) | 17 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Sylvan, Draconic, Undercommon
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Breastplate. 1 Breastplate. 1 Chain shirt.
Alston Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: 3'4" and lanky with angular features, he is an attractive figure. He wears an entirely grey suit with red socks and a vest with buckled shoes. His hair is long and red with streaks of auburn, and is pulled back with small grey clips. His beard is auburn, braided, and well cared for. He wears large thick round spectacles.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He does not believe in violence as a means to an end. He is a dedicated Ploughman but believes his peers are too gung-ho.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has dedicated himself to building a better village for his children.
Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and to reunite with his old friends
Ideals: Pacifist. Bonds: Attractive, Adventurer, Religious. Occupation: Ploughman
Voice: Eastern European accent
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 18 (+4) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: 900 sp. 1 Masterwork Common Ranged Weapon.
Barakas Idea, Male Tiefling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a green vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his green boots flare out at the collars. His brown hair is knotted and matted. He is very pretty but has cold, dead eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. As long as the job gets done he does not care how it got done.
History: He was born in a small island village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He ran away from his former home and has been making his living as a Actor for the past few years.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Athletic, Professionalism. Bonds: Attractive, Job, Nature. Occupation: Actor
Voice: Scratchy, weak
Attributes [hide]
Medium (5'10") Tiefling, Lawful Evil (CR 12)
Armor Class 12
Hit Points 105 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 |
Possessions: 3000 gp. Tourmaline (110 gp).
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