Bucklal Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears silk and lounges about seductively. He has black hair. He is very pretty but has cold, dead eyes.
Personality: He is extraordinarily eccentric. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born in the north his family was never financially stable. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc
Flaws: Insane, Antagonistic. Bonds: Attractive, Poor. Occupation: Unemployed
Voice: Scottish accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 70 gp.
Gildmak Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: He is dressed in a clean blue cloak covering his clean studded leather. He is bristling with hidden weapons, mostly swords and scimitars. His silver hair is unkempt and raggedy. He wears a mask on his face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Gifted from a young age, Gildmak studied abroad. After coming to the age of reason, Gildmak took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying sister.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Poor. Occupation: Miner
Voice: Breathy voice
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 4)
Armor Class 14
Hit Points 30 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 16 (+3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Orc, Abyssal, Elven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30000 cp.
Moon Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 6'0" and wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His left hand appears badly burned and disfigured. His fur is cinnamon and very short. His amber unseeing eyes seem to look past you.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is able to make almost anything out of random pieces of junk.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Job. Occupation: Sellsword
Voice: Old thin voice
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Evil (CR 8)
Armor Class 12
Hit Points 69 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 17 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Sylvan, Celestial, Halfling
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 130 pp. Deep blue spinel (600 gp). Golden yellow topaz (600 gp). Tiger eye turquoise (12 gp). Iolite (30 gp).
Medrash Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged man wears dark leathers with embroidery and is in decent physical shape. He wears a small hat to hide his balding. His eyes are red and catlike.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born in the east his family was never financially stable. While studying, he fell in love. They married and had a daughter. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To prove his worth to the world; and to reunite with his old friends
Flaws: Antagonistic, Impulsive. Bonds: Adventurer, Poor, In love. Occupation: Dilettante
Voice: Scandinavian accent
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 57 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 120000 cp. Rhodochrosite (7 gp). Golden pearl (100 gp). Tiger eye turquoise (7 gp). Rhodochrosite (7 gp). Violet garnet (1600 gp). Lapis lazuli (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tarhun Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears silk and lounges about seductively. He has brass crest. His skin is flawless and his red eyes scan people very quickly.
Personality: Aggressive, abrasive, and angry, Tarhun embodies much of what other species detest in the Dragonborns. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He uses money and sex appeal to get what he needs; and he's repulsed by the pc
Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive, Rich. Occupation: Map Maker
Voice: Creaky witch voice
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 15)
Armor Class 12
Hit Points 130 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 18 (+4) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +4
Possessions: 6000 gp. Golden yellow topaz (1200 gp). Bloodstone (50 gp). Aquamarine (1200 gp). Fire opal (800 gp). Golden yellow topaz (1200 gp). Alexandrite (1200 gp). Iolite (50 gp). Aquamarine (1200 gp). Sardonyx (50 gp). Black pearl (1200 gp). Moss agate (12 gp). Red spinel (110 gp). Fire opal (800 gp). Blue quartz (12 gp). Smoky quartz (50 gp). Sardonyx (50 gp). Moonstone (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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