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Advanced [show]


Melech Agony, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and is renowned for his bright black suits and hats. His hair is white and curly. He has black eyes.

Personality: He loves telling others what to do and how they should feel about things. He can't help but pocket interesting objects he comes across

History: He was born to a criminal king-pin and mafia family He moved out east to avoid the crime he committed. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He feels kind of lost in life; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Opinionated. Flaws: Depressed. Bonds: Criminal record, Job. Occupation: Courier

Voice: Speaks in third person

Attributes [hide]

Melech Agony, Male Tiefling Sorcerer 8
Medium (5'11") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 27 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)12 (+1) 14 (+2)15 (+2)
Skills Stealth +5, Survival +5
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Traubon Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He usually wears his brown robe and has his nunchaku always slung over his shoulder. His red hair is smooth and relatively long. His fair skin shows little sign of his aristocratic breeding.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born blind and as such lacked many opportunities for work. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the east, certain he would find work there.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Fearful, Disease. Bonds: Immigrant, Attractive. Occupation: Barber

Voice: Sighs a lot, exhausted

Attributes [hide]

Traubon Ironfist, Male Dwarf Warrior 11
Medium (4'2") Dwarf, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 71 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)9 (-1) 12 (+1)11 (+0)
Skills Athletics +6, History +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +3

Possessions: 40 pp. Golden yellow topaz (1100 gp). Aquamarine (1100 gp). Aquamarine (1100 gp). Smoky quartz (40 gp). Violet garnet (1100 gp). Deep blue spinel (1100 gp). Peridot (40 gp). Aquamarine (1100 gp). 1 Minor magic item.


Social Check DCs


Zunn Kitchur, Male Half-Orc [Permalink]

Personal [hide]

Description: This light-skinned male wears just a grey suit. He is tall, broad shouldered and powerfully built. He wears a wide-brimmed hat to cover his moderate length blonde hair. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is a Mason first and foremost. He believes firmly that knowledge should be universal. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He served in the navy to pay for his family's outstanding loans. His father was a mechanic, and taught him how to fix just about anything. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Persistence. Flaws: Secretive. Bonds: Attractive, Job, Military. Occupation: Mason

Voice: Scandinavian accent

Attributes [hide]

Zunn Kitchur, Male Half-Orc Cleric 1
Medium (5'5") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)9 (-1) 14 (+2)13 (+1)
Skills Medicine +4, Nature +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Malachite (11 gp).


Social Check DCs


Azzakh Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'7" has a big stupid grin on his face most of the time. He has the majority of his body covered in plate. He wears a small hat to cover his moderate length silver crest. His red eyes have a joyful gleam in them most of the time.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: From birth he was tutored by a cruel and relentless mentor. In his 12th year, his parents were killed by a goblins raid, leaving Azzakh alone in the world. After a stint in an orphanage, he was adopted. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Adventurer, Mentor, Enemies. Occupation: Detective

Voice: Timid voice

Attributes [hide]

Azzakh Phrahdrandon, Male Dragonborn Expert 9
Medium (6'7") Dragonborn, Neutral Evil (CR 9)
Armor Class 10
Hit Points 56 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)14 (+2) 11 (+0)11 (+0)
Skills Investigation +5, Medicine +3
Senses Passive Perception 10
Languages Common, Undercommon, Giant
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: 1600 gp. A necklace of small pink pearls (2000 gp).


Social Check DCs


Ar-Pratu Huckabee, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a golden handlebar mustache and slicked back golden hair. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his mother was called into army service. Through the years after Ar-Pratu was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Ar-Pratu's mother didn't care for him much, and the feeling was mutual. By chance he met his sister recently and the two have been together since.

Motivation: Wants to raise his children well; and expand his business

Flaws: Antagonistic. Bonds: Rich, Attractive, Job, Military, Family. Occupation: Adventurer

Voice: Low range voice

Attributes [hide]

Ar-Pratu Huckabee, Male Half-Orc Aristocrat 7
Medium (5'3") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)12 (+1) 12 (+1)8 (-1)
Skills Persuasion +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 7000 sp. Star rose quartz (40 gp). Rock crystal (40 gp). White pearl (150 gp). Obsidian (16 gp).


Social Check DCs

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