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NPC Generator

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Advanced [show]


Gubrash Gracey, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears a simple brown robe with green stripes complete with hood. He has a penchant for wearing a ring with an oversized jet on his right hand. His hair is greying and his face has many wrinkles. He has blue eyes and a brown hat with a green feather.

Personality: A deeply religious man he believes everything happens for a reason. He does not believe in violence as a means to an end. He is a dedicated Assassin but believes his peers are too gung-ho.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Assassin arts, while his mother instructed him in etiquette, music and courtly manner. He was taken from his home at a very young age. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has a rivalry with the Church that dominates his actions; and he has money and likes to spend it

Ideals: Pacifist. Flaws: Disease. Bonds: Rich, Religious, Slave. Occupation: Assassin

Voice: Australian accent

Attributes [hide]

Gubrash Gracey, Male Half-Orc Adept 11
Medium (5'8") Half-Orc, Lawful Good (CR 11)
Armor Class 12
Hit Points 45 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)9 (-1) 14 (+2)12 (+1)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: Silver pearl (70 gp). Chalcedony (50 gp). Banded agate (10 gp). Aquamarine (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dreali Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He is renowned for his bright white suits and hats, and carries morningstars. His blonde hair is still thick. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Dreali was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother took him hunting and taught him how to get in the mind of other creatures. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is compelled to act according to his religious beliefs; and he is wracked by social anxiety

Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Poor, Nature, Religious. Occupation: Stableman

Voice: Jittery and nervous

Attributes [hide]

Dreali Qualanthri, Male Elf Expert 3
Medium (4'10") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)9 (-1) 10 (+0)14 (+2)
Skills Intimidation +4, Investigation +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 10 pp.


Social Check DCs


Burgell Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: This man typically wears green cloth garments or leather armor, and sports empty pouches on his belt. His black hair, when down, is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Burgell was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. He found a children's book about a Gnome Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Gifted. Flaws: Secretive. Bonds: Attractive, Poor, Adventurer. Occupation: Servant

Voice: Soft and mumbly

Attributes [hide]

Burgell Shadowcloak, Male Gnome Expert 5
Small (3'8") Gnome, True Neutral (CR 5)
Armor Class 14
Hit Points 30 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)17 (+3) 8 (-1)15 (+2)
Skills Perception +2, Persuasion +5
Senses Passive Perception 15
Languages Common, Gnome, Abyssal, Celestial, Goblin
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 600 gp. Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Osco Thistletop, Male Halfling [Permalink]

Personal [hide]

Description: A 2'11" eastern man, he wears a robe, a symbol of the sun god around his neck, and a pickaxe on his belt. His chestnut hair is braided into rings. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Osco was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and he wants nothing more than to rejoin the army

Ideals: Fighting, Optimist, Gifted. Flaws: Ugly. Bonds: Military. Occupation: Apothecary

Voice: Booming voice

Attributes [hide]

Osco Thistletop, Male Halfling Barbarian 5
Small (2'11") Halfling, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 48 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 15 (+2)14 (+2) 12 (+1)14 (+2)
Skills Acrobatics +6, Investigation +5
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Terran
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +5

Possessions: 200 gp. Amethyst (50 gp). Golden pearl (50 gp). Carnelian (50 gp). 1 Minor magic item.


Social Check DCs


Sapply Dunben, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear flannel. He has a very tight haircut. His ears are large.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a Barkeep, his father struggled to pay the bills. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Barkeep they were divorced and he won custody of their son. He worked as a Crown-heir, and he later adopted a second son.

Motivation: To unite with his brother; and regain custody of his son

Ideals: Optimist. Flaws: Ugly, Hedonist. Bonds: Poor, Family. Occupation: Crown-heir

Voice: Draws out vowels

Attributes [hide]

Sapply Dunben, Male Gnome Rogue 2
Small (3'5") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)8 (-1) 13 (+1)16 (+3)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 290 gp. 1 Half-Plate.


Social Check DCs

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