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Advanced [show]


Vanuath Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: This man wears a black shirt with thin white vertical stripes and green pants. He has a penchant for wearing a ring with an oversized emerald on his left hand. His black hair is knotted and matted. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: Vanuath is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His first spouse was a Locksmith, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion

Ideals: Extrovert. Flaws: Ugly, Mundane. Bonds: Rich, Family. Occupation: Mercenary

Voice: German accent

Attributes [hide]

Vanuath Erenaeth, Male Elf Wizard 3
Medium (4'11") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)12 (+1) 10 (+0)16 (+3)
Skills Athletics +2, Performance +5
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 50 pp.


Social Check DCs


Arnold Hildenman, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'7", this man is constantly adorned with expensive silk clothing, often dyed in bright red and tan, and wears rings and necklaces with large, colorful gems. His auburn hair is still thick. His ears are large.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Arnold was born in the east. At a young age he loved to build and create. His mother had invested heavily in several trade routes and wanted him to inherit them. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Persistence. Flaws: Ugly, Antagonistic, Shy. Bonds: Rich, Criminal record. Occupation: Sellsword

Voice: Soft and mumbly

Attributes [hide]

Arnold Hildenman, Male Half-Elf Warrior 1
Medium (5'7") Half-Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)15 (+2) 12 (+1)9 (-1)
Skills Athletics +2, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Gnome, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 50 gp. Jasper (60 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Einkil Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'0". He prefers to wear brown pants and tee shirts, and his gloved hand is found clutching a monstrous two handed axe. He has dyed his greying golden hair a little too much giving a sharp golden color. His face is scarred and worn.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Around other people he will do his best to conceal his emotions and appear jolly.

History: Einkil lived on a farm with his mother, near the main road leading to a nearby town. In his 15th year, his parents were killed by a orcs raid, leaving Einkil alone in the world. After a stint in an orphanage, he was adopted. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion; and sabotage a competitor

Flaws: Ugly, Shy. Bonds: Job, Family, Enemies. Occupation: Locksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Einkil Morigak, Male Dwarf Monk 10
Medium (4'0") Dwarf, Lawful Good (CR 10)
Armor Class 11
Hit Points 51 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)12 (+1) 15 (+2)9 (-1)
Skills Arcana +5, Survival +6
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1

Possessions: A life-sized copper and silver statuette of a cockatrice. (60 gp). Gold and topaz bottle stopper cork (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Halander Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is renowned for his bright tan suits and hats. His brown hair, when down, is lengthy. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He can't help but pocket interesting objects he comes across

History: He was born blind and as such lacked many opportunities for work. He was an apprentice working in his father's forge. Since then, he has sought to make the best of life.

Motivation: Sabotage a competitor; and someone believes him a fraud

Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Criminal record, Job, Enemies. Occupation: Fletcher

Voice: Pirate accent

Attributes [hide]

Halander Kettlewhistle, Male Halfling Warlock 3
Small (2'11") Halfling, Neutral Evil (CR 3)
Armor Class 15
Hit Points 24 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 15 (+2)14 (+2) 17 (+3)9 (-1)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Celestial
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 100 gp.


Social Check DCs


Silvo High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a dagger on it. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His otherwise smooth face is marked with small tiny scars.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Animals are drawn to him, and he is able to talk to them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His homeland was ravaged by war and he spent much of his life rebuilding it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and doesn't want to be a laborer and was forced into it by his family

Ideals: Gifted. Flaws: Antagonistic, Mundane, PTSD. Bonds: Family. Occupation: Laborer

Voice: Spanish accent

Attributes [hide]

Silvo High-hill, Male Halfling Warrior 3
Small (3'2") Halfling, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 28 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 17 (+3)10 (+0) 12 (+1)9 (-1)
Skills Arcana +2, Religion +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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