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Advanced [show]


Melech Fate, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He is renowned for his bright green suits and hats. He has a hunchback. He has moderate length red hair. His eyes are white and beady.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He receives visions of the future at random moments

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A few years later when the north was not economically sound they moved to his current location. He became a Shipwright soon after.

Motivation: He wants nothing more than to rejoin the army; and he'd like to take his coworkers down a peg

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Immigrant, Job, Military. Occupation: Shipwright

Voice: Posh accent

Attributes [hide]

Melech Fate, Male Tiefling Sorcerer 2
Medium (5'11") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)14 (+2) 15 (+2)18 (+4)
Skills Animal Handling +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Celestial, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 380 gp. 1 Half-Plate.


Social Check DCs


Oloric Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His hair is cut close to his head. His blue eyes are passionate and lively.

Personality: He snorts whenever he laughs or is feeling confident. He would rather hide behind his crafts than deal with other people.

History: Sold as a small child to a slaver, Oloric was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Oloric was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Oloric's mother didn't care for him much, and the feeling was mutual. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he's repulsed by the pc

Ideals: Artistic. Flaws: Shy, Antagonistic. Bonds: Mentor, Debt. Occupation: Painter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Oloric Balderk, Male Dwarf Monk 8
Medium (4'5") Dwarf, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 60 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)12 (+1) 12 (+1)11 (+0)
Skills Acrobatics +5, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Druidic
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +4

Possessions: Moss agate (9 gp). Black pearl (1300 gp). Rhodochrosite (9 gp). Deep green spinel (120 gp). 1 Minor magic item.


Social Check DCs


Seebo Reese, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses in collared shirts and wears a proper scarf over his head. He wears a broad hat to hide his balding. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has a small toy that he constantly fidgets with.

History: He comes from a rich southern family. A gifted student he started as a Guard, but he got bored and became a Butcher. He got away from his former life and has fallen to alcoholism.

Motivation: Expand his business.

Flaws: Addict. Bonds: Immigrant, Attractive, Rich, Job. Occupation: Butcher

Voice: Old thin voice

Attributes [hide]

Seebo Reese, Male Gnome Paladin 3
Small (3'2") Gnome, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)10 (+0) 15 (+2)10 (+0)
Skills Arcana +2, Intimidation +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 30 pp.


Social Check DCs


Sweet On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears dull pastel sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sickle, just in case. His fur is lavender and curly. His blue eyes are slightly larger than normal.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born into a rich family. Sweet was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Sweet decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Persistence. Bonds: Religious, Rich, Criminal record. Occupation: Gardener

Voice: Low and grunting

Attributes [hide]

Sweet On the Mountaintop, Male Tabaxi Wizard 2
Medium (6'9") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)10 (+0) 13 (+1)14 (+2)
Skills History +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 220 gp.


Social Check DCs


Robert Rowley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and has a large green mantle and cape that has been intricately interwoven into his yellow robe. His white hair is greying along the sides and has receded to reveal a widow's peak. He wears crescent spectacles with a black brim.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Robert was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Cursed with unlife at a very young age, Robert has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's looking for his big break; and retire the richest man in the south

Ideals: Joker, Entrepeneur. Flaws: Disease. Bonds: Poor, Adventurer. Occupation: Apothecary

Voice: Gruff and masculine

Attributes [hide]

Robert Rowley, Male Human Commoner 11
Medium (5'0") Human, Neutral Evil (CR 11)
Armor Class 10
Hit Points 51 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)13 (+1) 12 (+1)14 (+2)
Skills Insight +5, Intimidation +6
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: 2900 gp. Deep blue spinel (1300 gp). Zircon (80 gp). Deep blue spinel (1300 gp). Onyx (80 gp). 1 Minor magic item.


Social Check DCs

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