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Robert Westcott, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His brown hair is braided into rings. He has several tiny ruby earrings on each ear.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He never wears the same outfit twice, unless he absolutely has to.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He has had some formal writing training, and achieved minor success. He is untrained/undisciplined, which makes him dangerous.

Motivation: He desires power and/or immortality.

Ideals: Artistic. Flaws: Shy, Insane. Bonds: Attractive, Rich. Occupation: Guard

Voice: Low and grunting

Attributes [hide]

Robert Westcott, Male Human Bard 1
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)9 (-1) 10 (+0)10 (+0)
Skills Animal Handling +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Five Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'9". He wears a black costume with the symbols of magic on his torso, and his gloved hand is found clutching a whip. He has styled his red fur well, parting it to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He snorts whenever he laughs or is feeling confident. A true patriot, Five would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Five was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He hasn't been sleeping well lately.

Motivation: Money/treasure; and to get a good night's sleep

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Military, Religious, Rich. Occupation: Spy

Voice: Low rumbling, strings words together

Attributes [hide]

Five Timber, Male Tabaxi Aristocrat 3
Medium (6'9") Tabaxi, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 12 (+1)11 (+0) 9 (-1)11 (+0)
Skills Animal Handling +1, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 3000 sp. Amber (70 gp). Chalcedony (20 gp). Jasper (20 gp).


Social Check DCs


Aramil Aloro, Male Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a custom-built plate barding that's adorned with black lining and desert motifs. His auburn hair is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a logical person and will generally grow upset if things defy logic and science.

History: When he was but 8 years old his parents immigrated from the north. He dropped out of school before completing his studies. Due to his spouse's obsession with being a Apothecary they were divorced and he won custody of their daughter. He worked as a Unemployed, and he later adopted a second daughter.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Family. Occupation: Unemployed

Voice: American accent

Attributes [hide]

Aramil Aloro, Male Elf Rogue 9
Medium (5'5") Elf, Neutral Good (CR 9)
Armor Class 12
Hit Points 44 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)13 (+1) 13 (+1)17 (+3)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4

Possessions: 220 pp. Eye agate (7 gp). Smoky quartz (60 gp). Blue quartz (7 gp). Black pearl (600 gp). White pearl (130 gp). Chalcedony (60 gp). Peridot (60 gp). 1 Minor magic item.


Social Check DCs


Orsik Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a robe, a symbol of death around his neck, and a sickle on his belt. He has a white handlebar mustache and slicked back white hair. His violet eyes dart from person to person to random spaces in the air.

Personality: He is irascible and easily irritated. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has never given up on his poetry dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and find a way to reverse the transformation of his brother

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Beggar

Voice: American accent

Attributes [hide]

Orsik Balderk, Male Dwarf Warrior 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)17 (+3) 14 (+2)11 (+0)
Skills Deception +2, Nature +5
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Goblin, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 350 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Spring In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'4". He is wearing a perfectly clean shirt and pair of pants, and his gloved hand is found clutching a kukri. He has yellow fur. He is very pretty but has cold, dead eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does not trust anyone and sleeps with one eye open.

History: Spring was born with his father's beautiful face. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to get laid; and to be a unemployed again

Flaws: Insomniac. Bonds: Attractive, Job, Adventurer, Has a crush. Occupation: Gardener

Voice: Relaxed voice

Attributes [hide]

Spring In the Morning, Male Tabaxi Paladin 10
Medium (5'4") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 69 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)9 (-1) 15 (+2)20 (+5)
Skills Medicine +6, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 1500 gp. Banded agate (7 gp). Fiery yellow corundum (900 gp). Lapis lazuli (7 gp). Coral (80 gp). Blue quartz (7 gp).


Social Check DCs

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