Dadalan Ghaallixirn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His rusty crest is still thick. His eyes are red.
Personality: Abrasive and pushy, he has a hard time making friends. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Dadalan was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father was a mechanic, and taught him how to fix just about anything. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He's repulsed by the PC; and he's looking for his big break
Ideals: Logical, Persistence. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Crown-heir
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 40 pp.
Laucian Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears tight fighting clothing, which leaves very little to the imagination. He has a long blonde beard with little hanging trinkets. His skin is flawless and his brown eyes scan people very quickly.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He misses his home and complains about the freezing weather, even in summer.
History: He comes from a rich eastern family. A few years later when the west was not economically sound they moved to his current location. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Immigrant, Rich. Occupation: Doctor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 12 (+1) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Auran
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. Lapis lazuli (12 gp). Coral (110 gp).
Anselm Lincoln, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a auburn handlebar mustache and slicked back auburn hair. He has gray eyes and a tan hat with a blue feather.
Personality: He never swears and excessively uses polite adverbs when speaking. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born blind and as such lacked many opportunities for work. In his 18th year, his parents were killed by a goblins raid, leaving Anselm alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by goblins. Anselm was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: A rival would like him out of the picture.
Ideals: Optimist. Flaws: Insane, Disease. Bonds: Criminal record, Enemies. Occupation: Assassin
Voice: Loud with bravado
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 18 (+4) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon, Ignan, Elven, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 40 gp.
Bidreked Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears just a blue suit. He carries with him a set of ceremonial daggers on his belt, each one with a aquamarine on the hilt. His brass crest is long and unkept. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is frequently practicing swordplay.
History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. By chance he met his brother recently and the two have been together since.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he seems to be bored by most things
Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Family, Military. Occupation: Mortician
Voice: Dark and ominous
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 700 gp. Banded agate (4 gp). Smoky quartz (30 gp).
Glûk Dryden, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears a red costume with the symbols of death on his torso. He is muscular with a powerful set of arms. His hair is brown and curly. His eyes are green and he is always smoking a pipe.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His job bores him to no end. He has decided to make it more interesting.
History: The child of a Roofer, who enjoyed hunting, Glûk was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. In the meantime he has taken over work as a Engraver and occasionally as a mercenary.
Motivation: A rival would like him out of the picture; and he desires power and/or immortality
Ideals: Disciplined. Bonds: Adventurer, Criminal record, Nature, Job. Occupation: Engraver
Voice: Jittery and nervous
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Evil (CR 6)
Armor Class 11
Hit Points 44 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
Possessions: 10 pp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
