Boddynock Gummen, Male Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky man dresses like a well dressed Jeweler does. His golden hair is matted, messy, and big. His eyes are likewise amber.
Personality: He will rave to anyone who will listen. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He comes from a rich eastern family. He struck it rich when he found rare goods in large quantities. He has set out to sabotage the competition.
Motivation: To be a Dilettante again; and expand his business
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Job, Rich. Occupation: Jeweler
Voice: Old Prospector
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 12)
Armor Class 13
Hit Points 71 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Terran, Goblin
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
Possessions: 3000 gp. Fire opal pendant on a fine gold chain (1700 gp). Cloth of gold vestments (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aramil Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He dresses well, wearing pastel shirts, loose pants, and blazers most of the time. He is an epitome of beauty. His red hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is lazy and tries to find solutions quickly.
History: He was born at the edge of vast mountains. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Flaws: Depressed, Lazy. Bonds: Attractive, Nature, Religious. Occupation: Beggar
Voice: Excited and jittery
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 62 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Aquan
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 |
Possessions: 2000 gp. Alexandrite (700 gp). Carnelian (70 gp). Golden yellow topaz (700 gp). Jasper (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ghaliver Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a simple grey robe with tan stripes complete with hood. His silver hair is knotted and matted. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 2 years.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Optimist, Gifted. Flaws: Ugly, Addict. Bonds: Job. Occupation: Ploughman
Voice: Scottish accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: 300 gp.
Dench Berkeley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is lean but muscular and has the majority of his body covered in plate. His auburn hair is kept up in a ponytail inside a deerstalker hat. His hazel eyes are slightly larger than normal.
Personality: Cocky and sure of himself, he believes he is the best Carter born in the past three hundred years. He also is a firm believer in the manly ideal.
History: Born in a small village he learned the ways of the warrior from his father. His father had invested heavily in several trade routes and wanted him to inherit them. He became a Carter soon after.
Motivation: Wants to open a new tavern.
Ideals: Fighting. Flaws: Impulsive. Bonds: Job, Rich. Occupation: Carter
Voice: Eastern European accent
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 29 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 10 (+0) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
Possessions: 300 gp.
Gerald Dukakis, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'0" and lanky with angular features, he is an attractive figure. He wears silk and lounges about seductively. His blonde hair is styled in orderly dreadlocks. His eyes are brown.
Personality: He is a hateful person. He taunts others and blames them for his problems. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born in the west, but his parents moved at a very young age to the east. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He moves from town to town, unable to find a place to settle.
Motivation: Retire the richest man in the west.
Ideals: Entrepeneur. Flaws: Antagonistic, Secretive. Bonds: Attractive, Immigrant. Occupation: Dyer
Voice: Squeaky
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 8 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 1000 sp.
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