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Veit Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His head has been shaved. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is obsessed with a lost civilization.

History: The child of a Bounty Hunter, who enjoyed hunting, Veit was taken on many hunting expeditions. Veit abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To reunite with his old friends; and money/treasure

Flaws: Ugly. Bonds: Rich, Guardian, Adventurer, Nature. Occupation: Sellsword

Voice: Whispers

Attributes [hide]

Veit Burrowfound, Male Dwarf Fighter 12
Medium (4'1") Dwarf, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 105 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)13 (+1) 14 (+2)10 (+0)
Skills Perception +6, Stealth +5
Senses Passive Perception 15
Languages Common, Dwarven, Aquan
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1

Possessions: Deep blue spinel (1600 gp). Chrysoberyl (90 gp). Blue sapphire (1300 gp). Tiger eye turquoise (13 gp). Carnelian (70 gp). White pearl (90 gp). Azurite (13 gp). Rock crystal (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dworic Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He tends to wear a large blue jacket. He has relatively light skin and is very physically imposing due to his abundance of muscles. He sports a flattop hair cut. He wears an eyepatch.

Personality: He is extraordinarily eccentric. He has a minor phobia of water and hates getting wet.

History: He was born at the edge of vast island. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Marry his sister to traveling adventurers; and seeks redemption

Flaws: Ugly, Insane, Fearful. Bonds: Nature, Criminal record, Family. Occupation: Spice Merchant

Voice: Old thin voice

Attributes [hide]

Dworic Battlehammer, Male Dwarf Bard 8
Medium (4'1") Dwarf, Neutral Evil (CR 8)
Armor Class 13
Hit Points 55 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)13 (+1) 11 (+0)11 (+0)
Skills Persuasion +3, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123331

Possessions: 140 pp. A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). Jeweled gold crown (3000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). A roughly beaten golden orb (70 gp). 1 Minor magic item.


Social Check DCs


Cask Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He carries with him a set of hammers on his belt, each one with a sapphire on the hilt. His orange fur is smooth and relatively long. He wears round tiny glasses practically rammed into his face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has a habit of throwing himself into exceedingly dangerous situations.

History: Cask was born in the south. At a young age he loved to build and create. His parents enrolled him in a Adept school at a young age so that he could practice his druidic talents. Since then, he has sought to make the best of life.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world

Ideals: Fighting, Optimist, Persistence, Gifted. Flaws: Impulsive. Bonds: Attractive. Occupation: Banker

Voice: Farmer accent

Attributes [hide]

Cask Of Ale, Male Tabaxi Adept 1
Medium (6'10") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)10 (+0) 14 (+2)18 (+4)
Skills Nature +2, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 70 gp. Smoky quartz (30 gp).


Social Check DCs


Sapply Reese, Male Gnome [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a clover on it. He has dyed his greying silver hair a little too much giving a sharp silver color. His amber eyes have a joyful gleam in them most of the time.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Sapply reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Antagonistic, Secretive. Bonds: Attractive, Military. Occupation: Unemployed

Voice: Deep voice with rolling R's

Attributes [hide]

Sapply Reese, Male Gnome Aristocrat 13
Small (3'8") Gnome, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 92 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)14 (+2) 12 (+1)9 (-1)
Skills Acrobatics +4, Investigation +6
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Aquan
Attacks Melee +4 / 4d4+0, Ranged +4 / 4d4+0, Grapple +6

Possessions: 2000 gp. Emerald (500 gp). Black opal (500 gp). Moss agate (8 gp). Black pearl (1200 gp). Rock crystal (30 gp). Moonstone (30 gp). Malachite (8 gp). Black pearl (1200 gp). Emerald (500 gp). Moonstone (30 gp). Deep blue spinel (1200 gp). Malachite (8 gp). 1 Minor magic item.


Social Check DCs


Oblar Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is wearing a tight brown one piece outfit complete with pants, hood, and a cape. With bright auburn hair and a scraggly beard. His eyes are likewise violet.

Personality: A skeptical and narcissistic man, Oblar's first love is himself. His second love is also himself. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. He now spends his time doing works of charity.

Motivation: He feels the way he acts is they only way to get by in the world; and he loathes his own lifestyle

Ideals: Impeccable, Philantrophist. Flaws: Depressed. Bonds: Nature. Occupation: Junk Dealer

Voice: Jittery and nervous

Attributes [hide]

Oblar Nimblefingers, Male Halfling Paladin 2
Small (3'0") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)8 (-1) 10 (+0)13 (+1)
Skills Deception +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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