Orsik Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a fine chain shirt which he covers with black colored cloaks and clothing. With bright blonde hair and a scraggly beard. He has gleaming, smiling gray eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born in the west, but his parents moved at a very young age to the north. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was always very intelligent and has formed a secret society of freemasons.
Motivation: He's repulsed by the PC; and many goblins want him driven away
Flaws: Ugly, Antagonistic, Secretive. Bonds: Poor, Immigrant. Occupation: Dilettante
Voice: Switch between two voices
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Aquan, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3
Possessions: 140 gp. Red spinel (80 gp). Red-brown spinel (80 gp). Red spinel (80 gp).
Ribbles Munggen, Male Gnome [Permalink]
Personal [hide]
Description: He wears a red shirt with thin brown vertical stripes and green pants. His skin is fair and his fingers are delicate and long. His blonde hair has been sun bleached extensively. This brown eyed northerner is not easily forgotten.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is lazy, self-centered, vain, and jealous.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Ribbles took refuge in the ruined castle and found the beat up quarterstaff and armor he uses now. By chance he met his sister recently and the two have been together since.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and doesn't want to be a marshal and was forced into it by his family
Ideals: Optimist. Flaws: Selfish. Bonds: Nature, Family, Criminal record. Occupation: Marshal
Voice: Soft and melodious
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 17 (+3) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item.
Nicor Clever, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who dresses well, wearing blue shirts, loose pants, and blazers most of the time, he is not a threatening figure. His hair is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep black.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Sold as a small child to a slaver, Nicor was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He helped his father out around the business and became quite the natural. He has achieved small success as a Unemployed.
Motivation: He is unsatisfied with his job.
Bonds: Attractive, Mentor, Job. Occupation: Unemployed
Voice: Uses sign language
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 35 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 18 (+4) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Infernal, Elven, Gnoll, Orc
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 200 gp. Violet garnet (1600 gp). Banded agate (14 gp). Golden yellow topaz (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Anthony Pinkerton, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He wears his hair in dreadlocks. His face is covered beneath a completely black helmet.
Personality: Prone to second guessing himself, he comes off as nervous. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He comes from a rich western family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wants to work out more often; and he has money and likes to spend it
Ideals: Athletic. Flaws: Shy, Forgetful. Bonds: Rich. Occupation: Masseuse
Voice: Timid voice
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 2000 cp.
Ethereal Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with feathered hat. His attire stands in sharp contrast to his falchion, which is beautifully polished and possesses an ornate carving of a rose on it. His yellow fur is drawn into a tight pony tail with a rose scrunchie. He tend to wears goggles to shield his eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To prove his worth to the world; and find a way to reverse the transformation of his sister
Ideals: Persistence. Flaws: Shy, Antagonistic, Impulsive. Bonds: Family. Occupation: Spy
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'1") Tabaxi, True Neutral (CR 9)
Armor Class 12
Hit Points 72 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 18 (+4) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Terran, Elven
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 700 gp.
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