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Advanced [show]


Namfoodle Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'2" and wears white leather gloves, a white jacket, and tight pants. His right hand appears badly burned and disfigured. His hair is always cut to a buzz. He wears an eyepatch.

Personality: A deeply religious man he believes everything happens for a reason. He has a minor phobia of water and hates getting wet.

History: He was born a particularly ugly child, much to the horror of his parents. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his sister's freedom.

Motivation: He feels threatened by others; and doesn't want to be a shepherd and was forced into it by his family

Flaws: Ugly, Fearful. Bonds: Religious, Family. Occupation: Shepherd

Voice: Jamaican accent

Attributes [hide]

Namfoodle Quillsharpener, Male Gnome Bard 14
Small (3'2") Gnome, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 101 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)17 (+3) 11 (+0)16 (+3)
Skills Perception +5, Religion +8
Senses Passive Perception 18
Languages Common, Gnome, Druidic, Draconic, Terran
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164333310

Possessions: 1000 pp. Hematite (16 gp). Black pearl (900 gp).


Social Check DCs


Habor Ideal, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and typically wears a sleeveless long coat of deep black leather and dull green iron scale mail. His blue hair is knotted and matted. His ears are large.

Personality: Abrasive and pushy, he has a hard time making friends. Flattery will make him almost putty in your hands.

History: He was born in the south. Through the years after Habor was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Habor's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Antagonistic, Selfish. Bonds: Immigrant. Occupation: Blacksmith

Voice: Deep voice with rolling R's

Attributes [hide]

Habor Ideal, Male Tiefling Warlock 8
Medium (6'1") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 49 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)16 (+3) 18 (+4)20 (+5)
Skills Intimidation +8, Religion +6
Senses Passive Perception 14
Languages Common, Dwarven, Aquan, Ignan
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222200

Possessions: 700 gp. Rhodochrosite (7 gp). Chrysoprase (40 gp). Chrysoprase (40 gp). Deep green spinel (90 gp). Alexandrite (500 gp).


Social Check DCs


Gerbo Daergel, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His auburn hair is styled in orderly dreadlocks. His hazel eyes are slightly larger than normal.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised in a white middle class family as the only child. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic, Philantrophist. Flaws: Mundane. Bonds: Attractive, Criminal record. Occupation: Slave Trader

Voice: Gruff and masculine

Attributes [hide]

Gerbo Daergel, Male Gnome Fighter 10
Small (3'5") Gnome, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 72 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)12 (+1) 13 (+1)19 (+4)
Skills Persuasion +8, Survival +5
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +2

Possessions: Black star sapphire (1600 gp).


Social Check DCs


Tanglar Darby, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His auburn hair is cut short. His eyes are a pleasant brown.

Personality: Overbrimming with self-confidence, Tanglar isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born in the east, but his parents moved at a very young age to the north. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He left for the east, certain he would find work there.

Motivation: He is greedy; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Antagonistic, Disease. Bonds: Rich, Immigrant. Occupation: Body Guard

Voice: Smooth and feminine

Attributes [hide]

Tanglar Darby, Male Half-Orc Commoner 10
Medium (5'11") Half-Orc, True Neutral (CR 10)
Armor Class 12
Hit Points 58 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)8 (-1) 14 (+2)12 (+1)
Skills Arcana +3, Persuasion +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3

Possessions: 2000 gp. 1 Minor magic item.


Social Check DCs


Gunter Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized blue coat. He has a small bristly mustache and wavy red hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Gunter wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a pair of adventurers, Gunter grew up listening to his father's many stories. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Disciplined, Philantrophist, Gifted. Bonds: Adventurer. Occupation: Gardener

Voice: Switch between two voices

Attributes [hide]

Gunter Cumberbatch, Male Human Bard 11
Medium (5'5") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 48 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)16 (+3) 10 (+0)16 (+3)
Skills Intimidation +7, Nature +7
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Draconic
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153333100

Possessions: 3000 gp. Gold and topaz bottle stopper cork (600 gp). 1 Minor magic item.


Social Check DCs

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