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NPC Generator

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Advanced [show]


Fulbar Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is cut close to his head. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Fulbar was born the youngest of three triplets. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Gifted. Bonds: Rich, Attractive, Enemies, Family. Occupation: Junk Dealer

Voice: Old thin voice

Attributes [hide]

Fulbar Honeypot, Male Halfling Fighter 6
Small (3'4") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 44 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)10 (+0) 13 (+1)16 (+3)
Skills Intimidation +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 10000 cp.


Social Check DCs


Maagog Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hammer, but if one is not available he will default to his whip. He wears a top hat to hide his balding. His otherwise smooth face is marked with small tiny scars.

Personality: Calm and collected, he is a well trained Spy. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Maagog was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a Spy soon after.

Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Job, In love, Attractive. Occupation: Spy

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Maagog Clethtinthiallor, Male Dragonborn Warlock 4
Medium (6'7") Dragonborn, Lawful Evil (CR 4)
Armor Class 10
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 17 (+3)15 (+2) 12 (+1)18 (+4)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 11
Languages Common, Auran, Orc
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: Just what you see.


Social Check DCs


Tricking Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man wears tight fighting clothing, which leaves very little to the imagination, and a wedding ring on his right hand. His black fur is matted, messy, and big. His fierce hazel eyes like to dwell on things.

Personality: He is fixated on the number 92. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born a particularly ugly child, much to the horror of his parents. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is not mentally stable, and does not behave rationally; and wishes to resurrect an old love

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Insane. Bonds: In love. Occupation: Assassin

Voice: American accent

Attributes [hide]

Tricking Prim Posies, Male Tabaxi Sorcerer 4
Medium (6'3") Tabaxi, Neutral Good (CR 4)
Armor Class 14
Hit Points 6 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 8 (-1)14 (+2) 13 (+1)14 (+2)
Skills Insight +3, Religion +4
Senses Passive Perception 11
Languages Common, Draconic, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 500 gp. Banded agate (15 gp). Malachite (15 gp). Jasper (40 gp). Coral (70 gp). 1 Chain shirt.


Social Check DCs


Fallond Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'2" western man, he wears silk and lounges about seductively. His white hair is greying along the sides and has receded to reveal a widow's peak. His half smiles and amber eyes are beguiling and draw you in.

Personality: He can speak with the recently deceased. He pushes his goals aggressively. He is also a coward if confronted.

History: Gifted from a young age, Fallond studied abroad. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sage work with an outfit from a few towns over. Sage work suited him well, and with each successful project, he earned more gold and more respect from his peers. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels threatened by others; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Fearful, Insane. Bonds: Attractive, Job. Occupation: Sage

Voice: Cold and demanding tone

Attributes [hide]

Fallond Torevir, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)13 (+1) 14 (+2)9 (-1)
Skills Animal Handling +4, Deception +1
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). 2 Antitoxin.


Social Check DCs


Diggory Anderton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses like a well dressed Laborer does. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are brown.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a font of random trivia from the lore and stories he has discovered

History: Born in the south to a Laborer, Diggory learned a great deal about his father's area of expertise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Diggory grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Diggory. Recently the stress of being a Laborer has made it difficult for him to sleep.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Joker, Logical. Flaws: Insomniac. Bonds: Job, Criminal record. Occupation: Laborer

Voice: Loud with bravado

Attributes [hide]

Diggory Anderton, Male Human Cleric 1
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 11 (+0)12 (+1)
Skills Medicine +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 140 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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