Bernard L'Fondant, Male Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man prefers to wear violet pants and tee shirts, and a wedding ring on his right hand. His golden hair is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born the only child of a wealthy merchant. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wants to raise his children well; and marry his brother to traveling adventurers
Ideals: Philantrophist, Optimist, Entrepeneur. Bonds: In love, Family. Occupation: Mayor
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'10") Half-Elf, Neutral Good (CR 6)
Armor Class 10
Hit Points 25 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Terran
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: Carnelian (70 gp). Amethyst (130 gp). Chrysoberyl (130 gp). Black pearl (400 gp). 1 Minor magic item.
Heian Withrethin, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His long silver hair reaches down to his waist. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: The child of a Engraver, who enjoyed hunting, Heian was taken on many hunting expeditions. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: Regain custody of his son; and doesn't want to be a navigator and was forced into it by his family
Ideals: Passionate, Artistic. Flaws: Addict. Bonds: Rich, Family, Nature. Occupation: Navigator
Voice: Relaxed voice
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 15 (+2) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Auran
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 2100 sp.
Rivaan Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He is lean but muscular and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His blue crest is heavily combed to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Energy wise he seems alert and responsive.
History: Rivaan was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Herbalist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Rivaan and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he's looking for his big break
Ideals: Professionalism. Flaws: Insane, Antagonistic. Bonds: Poor, Adventurer. Occupation: Herbalist
Voice: Speaks with a cold
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 38 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 200 gp. Blue sapphire (1500 gp). Rhodochrosite (16 gp). Golden yellow topaz (200 gp). Coral (50 gp). 1 Minor magic item. 1 Minor magic item.
Rael Netyoive, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears silk and lounges about seductively. His brown hair is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born in the south, but his parents moved at a very young age to the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Engraver work with an outfit from a few towns over. Engraver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Optimist. Bonds: Attractive, Criminal record, Immigrant, Job. Occupation: Engraver
Voice: Loud with bravado
Attributes [hide]
Medium (5'1") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Olunt Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He dresses in collared shirts and wears a proper scarf over his head. He keeps his chestnut hair in a flapper bob. His eyes are green and catlike.
Personality: He is overprotective of those who hire his services. Olunt is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born in a small island village. One day when Olunt was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Olunt was heart-stricken from the event, and his father started working long hours to provde for them. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To unite with his sister.
Ideals: Athletic. Flaws: PTSD. Bonds: Guardian, Family, Nature. Occupation: Crown-heir
Voice: Pronounces O like U
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 9 (-1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 150 gp. 1 Half-Plate.
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